Closed dassjosh closed 2 years ago
Issue: When you are looting an entity and have an InputField with the "needsKeyboard" once you click on the input field it closes the loot panel.
Expected Result: Loot Panel stays open for Input Fields with "needsKeyboard" and the user clicks on it.
Example JSON:
The JSON below demonstrates the issue. The red background input field will close the loot panel when clicked on. The green one will not close it.
[ { "name": "UiElementsTest_LootBug", "parent": "Overlay", "components": [ { "type": "UnityEngine.UI.Image", "color": "0 0 0 0" }, { "type": "RectTransform", "anchormin": "0.5 0.5", "anchormax": "0.5 0.5", "offsetmin": "-50 -50", "offsetmax": "50 50" } ] }, { "name": "UiElementsTest_LootBug_1", "parent": "UiElementsTest_LootBug", "components": [ { "type": "UnityEngine.UI.Image", "color": "0.8039 0.2745 0.1961" }, { "type": "RectTransform", "anchormin": "0 0.55", "offsetmax": "0 0" } ] }, { "name": "UiElementsTest_LootBug_2", "parent": "UiElementsTest_LootBug_1", "components": [ { "type": "UnityEngine.UI.InputField", "command": "", "needsKeyboard": "", "text": "", "font": "robotocondensed-regular.ttf", "align": "MiddleCenter", "color": "1 1 1 0.502" }, { "type": "RectTransform", "anchormin": "0.0099 0", "anchormax": "0.99 1", "offsetmax": "0 0" } ] }, { "name": "UiElementsTest_LootBug_3", "parent": "UiElementsTest_LootBug", "components": [ { "type": "UnityEngine.UI.Image", "color": "0.549 0.7843 0.2353" }, { "type": "RectTransform", "anchormax": "1 0.4499", "offsetmax": "0 0" } ] }, { "name": "UiElementsTest_LootBug_4", "parent": "UiElementsTest_LootBug_3", "components": [ { "type": "UnityEngine.UI.InputField", "command": "", "text": "", "font": "robotocondensed-regular.ttf", "align": "MiddleCenter", "color": "1 1 1 0.502" }, { "type": "RectTransform", "anchormin": "0.0099 0", "anchormax": "0.99 1", "offsetmax": "0 0" } ] } ]
This should be fixed in https://github.com/Facepunch/Rust.Community/commit/38f218231a6541c20da0bbddec52dd510f221c30
You will need to use a hudMenuInput instead of needsKeyboard.
Issue: When you are looting an entity and have an InputField with the "needsKeyboard" once you click on the input field it closes the loot panel.
Expected Result: Loot Panel stays open for Input Fields with "needsKeyboard" and the user clicks on it.
Example JSON:
The JSON below demonstrates the issue. The red background input field will close the loot panel when clicked on. The green one will not close it.