Some skins, e.g. the Double Barrel shotgun, have multiple UV layers, which arrive in Substance Painter, Photoshop etc. as one map. This makes painting individual UVs very difficult. Is there any chance of providing extra meshes in a format that's better to use?
Some skins, e.g. the Double Barrel shotgun, have multiple UV layers, which arrive in Substance Painter, Photoshop etc. as one map. This makes painting individual UVs very difficult. Is there any chance of providing extra meshes in a format that's better to use?