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garrysmod-issues
Garry's Mod issue tracker
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Hammer - Mismatching Model Version
#5923
Freezgam03
opened
1 day ago
0
Angle() behavior mismatch between base and x86-64
#5922
brandonsturgeon
closed
1 day ago
1
util.DecalMaterial crashes/doesn't return the correct value for some materials
#5921
WinterPhoenix
closed
1 day ago
1
CUtlRBTree overflow
#5920
NovaDiablox
closed
2 days ago
2
texture fullbright issue
#5919
ZvZPvz
closed
3 days ago
4
surface.CreateFont related crash
#5918
danx91
opened
4 days ago
4
Crash on clients on changelevel
#5917
BlackhawkGT
opened
5 days ago
6
file.AsyncRead called in ShutDown hook causes errors after changelevel
#5916
plally
closed
15 hours ago
1
[Dev] Unable to change gamemode
#5915
T-Rizzle12
closed
1 week ago
1
Un-Reported change to player death? Cannot replicate old behaviour.
#5914
MagentaIris
closed
3 days ago
12
Crash after removing (active?) env_soundscape entity
#5913
Def-Try
closed
1 week ago
2
The game wont let you change gamemode on x86-x64 version
#5912
dizaXD
closed
1 week ago
1
Holster Anim missing on Prop Pickup (+use)
#5911
burntfrenchfries
opened
1 week ago
0
Crash after using game.CleanUpMap and going to a specific location in a map
#5910
Lazyneer
closed
1 week ago
2
Weird default cubemap behaviour
#5909
StrawWagen
closed
1 week ago
1
More characters that can be used to set players an invisible name
#5908
wrefgtzweve
opened
1 week ago
1
Inconsistent Spacing on VGUI Buttons
#5907
A1steaksa
opened
1 week ago
0
NPCs break when going through a trigger_changelevel.
#5906
TheBillinator3000
closed
1 week ago
6
Auto-retry still occurs even if you are in server (Legacy Server Browser)
#5905
Pendred
opened
1 week ago
1
'Keep Corpses' fails to keep corpses
#5904
LeodisHodis
closed
1 week ago
2
sw.vtx Files are blacklisted by gmad.exe in 64bit branch.
#5903
hl2jeep
closed
2 weeks ago
4
surface.DrawTexturedRect doesn't properly work UNLESS render.PopRenderTarget had an error?
#5902
wrefgtzweve
closed
2 weeks ago
2
Portal 2/CSGO Sounds are not mounted by GMOD
#5901
ertup0
opened
2 weeks ago
0
Player:SetAvoidPlayers only affects people in the same team
#5900
oninoni
closed
2 weeks ago
3
[LUA, VGUI] Twice nested children panels with PANEL:DockMargin will create PerformLayout loop in DScrollPanel.pnlCanvas.PerformLayout
#5899
JTaylerJ
opened
2 weeks ago
1
[Dev] Clientside physics object oddities
#5898
TankNut
closed
2 weeks ago
3
Modifying fov_desired breaks attachments point on view models
#5897
Crap-Head
closed
2 weeks ago
2
Insight Into .dmp File (Related to Shaders)
#5896
meetric1
closed
2 weeks ago
4
Driver bone don't affect flex controller on fly
#5895
Kpyxa
opened
2 weeks ago
0
Players in vehicle have the wrong rotation reported
#5894
ZehMatt
opened
3 weeks ago
0
Latest x64 branch deletes .gma files that are installed locally
#5893
rtandbk
closed
3 weeks ago
2
The Gravity Gun Destroys Clientside Physics Objects when Dropping Them
#5892
A1steaksa
closed
1 week ago
2
Fix for NPC Death Animations During Run/Idle Transition
#5891
epicplayer40
closed
2 weeks ago
4
Some Lua Panics have no description and only show number
#5890
SolsticeSpectrum
closed
2 weeks ago
16
Latest update broke...everything?
#5889
Lombaxtard
closed
3 weeks ago
0
32-bit clientside code issue
#5888
Batrexus
closed
3 weeks ago
1
Recent GMod update is causing extreme frame hitching when the Crystal Rifle in TA is fired.
#5887
MagentaIris
closed
3 weeks ago
3
Blocking fov_desired creates a million problems when it comes to Particle Use.
#5886
MagentaIris
opened
3 weeks ago
5
Disabled Workshop addon files get mounted after a map reload
#5885
Xalalau
closed
3 weeks ago
3
EntityRemoved fullupdate parameter is falsely true in some cases
#5884
thegrb93
opened
3 weeks ago
5
Looping sounds transfer between entities if not stopped before entity removal
#5883
Person8880
opened
3 weeks ago
0
Textures/Materials loaded via GMA's on Workshop are all kinds of busted.
#5882
MagentaIris
closed
3 weeks ago
1
[x86-64] Specific map crashes during 'Initializing Resources' however not on Main.
#5881
Mingooberus
closed
4 weeks ago
1
Rendertargets get cut off when drawn to HUD and game resolution is below RT dimensions
#5880
ZH-Hristov
opened
4 weeks ago
1
My map started crashing peoples games for no reason.
#5879
skate6788
closed
4 weeks ago
1
DHTML Text Form has unexpected behavior
#5878
privateryann1
opened
1 month ago
0
CSoundPatch cannot be heard even when transmitted to all players
#5877
cat-marislav
opened
1 month ago
4
What happened to EFL_KILLME?
#5876
zohart75
closed
1 month ago
4
env_screenoverlay SwitchOverlay stays on the screen when rejoin or cl_fullupdate
#5875
TIMONz1535
closed
1 month ago
1
MacOS Cursors Don't Match Windows
#5874
A1steaksa
opened
1 month ago
0
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