Open oldmud0 opened 8 years ago
Sadly this cannot be easily & properly fixed. They can fix it though for their specific case, since they seem to override the background to one without dark borders like the default control has.
Why is the solution difficult? Please enlighten me.
There are 2 solutions: 1) Set render bounds for children 1 px less - requires this functionality to be implemented + will fuck up the scrollbar 2) Use a separate internal panel that will have 1px margin - will break mods that use DScrollPanel methods on this panel directly
Issue aged away (wontfix).
There are plenty of old issues on here. Don't close issues that aren't fixed.
I assure you that no one cares enough to fix it.
Then I guess pages 2-23 should be closed too, right?
Sure. I mean, whoever is currently working on GMod is unlikely to ever take something from the bottom of the pile, and there's very little non-developers can do, so it's just clutter.
They're actual documented issues. Closing them does a disservice to people having the same issue and can't find out if the issue lies with their specific game/code or globally.
Closing an issue does not invalidate it. If anyone ever expresses a vested interest in having this particular issue fixed, I will reopen it. But since it appears that I have been the only one who has wanted a dev to work on the issue, and now even I am not interested in a fix anymore, it's pointless to keep it in the queue.
But it's not a queue, it's a tracker.
If you are so concerned about keeping this open, fine.
Picture explains everything: Near the "Update" button, the icons seem to overlap the border of the control.
Reported at wiremod/wire#177, but Divran (Wiremod dev) has concluded to "blame Garry" since they are using a non-custom DTree element.