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Flashlight fucks up decals on props #2954

Open mcNuggets1 opened 7 years ago

mcNuggets1 commented 7 years ago

Details

Every decal on a prop is nearly invisible when turning flashlight on, besides woody-decals.

Steps to reproduce

Shoot a prop or something.

iceman-twitch commented 7 years ago

Its normal. By the engine. But I will check it again on hl2.

Edited: Tested and it disappear by flashlight on original game HALF-LIFE 2

ghost commented 7 years ago

@kem008 It doesn't mean the developers can't do anything about it. Me, personally, I don't care about this "problem". I've played on Source games/mods enough that I grew used to decals doing this.

Kefta commented 6 years ago

I think the issue is with projected textures in general ignoring decals to light what's underneath.

ZH-Hristov commented 6 months ago

Could MapBase code perhaps help here? https://github.com/celisej567/Fake-CSM-Source-2013 Shows some pictures with decals in direct projectedtexture exposure and they seem to be blended fine?