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x86_64 crashes on linux #4511

Closed lukashoracek closed 4 years ago

lukashoracek commented 4 years ago

Details

Garry's Mod crashes on blue loading screen while on x86_64 branch, it seems to happen after I switched to flatpak steam but may not be related to that though. Some shader files are missing according to the log, but I don't think flatpak steam caused them to not download. I already tried verifying the integrity of game files.

Log using ./hl2.sh and gdb

OS: Arch Linux (Freedesktop.org 19.08.10 (Flatpak runtime)) KERNEL: 5.6.13-30-tkg-bmq CPU: AMD Ryzen 5 2400G with Radeon Vega Graphics GPU: NVIDIA GeForce GTX 1660 SUPER GPU DRIVER: NVIDIA 440.66.14 RAM: 8 GB

Steps to reproduce

Start the game and wait for it to crash

lukashoracek commented 4 years ago

After setting mat_dxlevel to 90 through launch options it no longer crashes. When set to 95 it crashes. Might be missing shader files for dxlevel 95?

lukashoracek commented 4 years ago

Never mind, after another launch it did not load with that either

lukashoracek commented 4 years ago

Closing this issue as it is probably related to flatpak, something with fonts according to crash log.