Open JokerR3310 opened 3 years ago
As far as I can tell Hammer expects move_rope
to be the first entity in chain for its visualization to work. I imagine move_rope
was created with this express purpose considering it and keyframe_rope
are identical in code, but not in the .fgd
/Hammer
Don't expect a change here anytime soon as this behavior is by design.
To be honest, I don’t understand why they made 2 almost identical entities ...
It makes no sense, why developers back then decide this is good idea. I guess we'll never know.
Details
keyframe_rope 3d visualization is not showing up until move_rope is connected in series to it.