Closed CryptAlchemy closed 1 year ago
It is crashing when saving the navmesh. It could be an out of memory issue. Try the x86-64
beta. If that also crashes, I'd need some example maps where this occurs.
I used the workshop add-on which generates optimized navigation meshes as an alternative, and it worked!
Details
When building navmeshes, I get a crash. This occurs when either doing
nav_generate
ornav_generate_incremental
(sometimes for the incremental). For instance, there is an area full of displacements andprop_static
entities for which I'd like to generate a navmesh and it consistently crashes. Or it crashes when thenav_generate_incremental_range
is too large.Crash Dump
https://drive.google.com/file/d/11XWXAE4uCjmHp-iNckhHgqyapRyXWMIq/view?usp=sharing
Game Info
Branch:
main
Results of
version
command:Protocol version 24 Exe version 2022.06.08 (garrysmod) Exe build: 15:56:23 May 8 2023 (8948) (4000) GMod version 2023.05.10, branch: unknown, multicore: 0 Windows 32bit
Steps to reproduce
nav_mark_walkable
.nav_generate
ornav_generate_incremental
Any ideas as to what could be causing this? Help would be appreciated, thanks so much!