Open CazzyKazoo opened 1 year ago
In order to look into the crash I will need a way to reproduce it, for which I would need your original model files, assuming we are talking about model compilation. Or at the very least I need the .dmp
or .mdmp
files that are created on crash, next to the compiler.
As for your 8MB/20MB issue, this is not the place to ask such questions. You can try asking for help with modding on our official Discord server (https://discord.gg/gmod), or anywhere else that is not here.
Compiling with Crowbar 0.74: "C:\Users\cazac\Desktop\tvman_mecha_giant\tvman_mecha_giant.qc" ...
Generating optimized mesh "D:\Steamlibrary\steamapps\common\GarrysMod\garrysmod\models/TVman_MECHA_GIANT.sw.vtx": ERROR: 'EXCEPTION_ACCESS_VIOLATION' (assert: 1) ERROR: Aborted Processing on 'TVman_MECHA_GIANT.mdl' ... Compiling "tvman_mecha_giant.qc" finished. Check above for any errors.
... Compiling with Crowbar 0.74: "C:\Users\cazac\Desktop\tvman_mecha_giant\tvman_mecha_giant.qc" finished.
Here is the full log, and i want to mention, is the decompiled character and i didn't modified nothing on this i tried just to compile it again And i let on this link https://we.tl/t-qcjdozzJqW the model as an mdl and everything and the decompiled model.
I have fixed that specific crash on Dev beta, but the generated model from your source files crashes the game with all of the bodygroups. I have not been able to identify why that happens.
I have fixed that specific crash on Dev beta, but the generated model from your source files crashes the game with all of the bodygroups. I have not been able to identify why that happens.
But how did you compiled it & passed the error? How other compiled it? Its a downloaded NPC from workshop. i have it in game and works.
Details
Hi, when i try to add some objects on the arms and legs of any model from hitman pack and i try to compile it says this "Error 'exception_access_violation' (assert: 1)" i lowered the vertices from my new objects and is the same think & how can i compress so much than steam workshop models like, i downloaded a model from workshop have like 8mb & when i decompile the same model to use on other character have 20+mb. How can i solve it? Thanks