Closed Fuzzik closed 10 years ago
SetupHands is a new function as of a very recent commit. Are you only pulling terror town for the git or are you using the dev branch? On 9 Mar 2014 16:53, "Fuzzik" notifications@github.com wrote:
As of commit 82ac511https://github.com/Facepunch/garrysmod-issues/commit/82ac5116dbcf6f012100b4aac1686a689946eb0fthere has been a repeating Lua error when ply:SetupHands() is called.
[ERROR] gamemodes/terrortown/gamemode/player.lua:89: attempt to call method 'SetupHands' (a nil value)
- unknown - gamemodes/terrortown/gamemode/player.lua:89
- Spawn - [C]:-1
- SpawnForRound - gamemodes/terrortown/gamemode/player_ext.lua:295
- SpawnWillingPlayers - gamemodes/terrortown/gamemode/init.lua:567
- unknown - gamemodes/terrortown/gamemode/init.lua:414
I have tested this on my custom TTT server and a 100% vanilla variant.
Reply to this email directly or view it on GitHubhttps://github.com/Facepunch/garrysmod-issues/issues/862 .
I pulled gamemodes/base, gamemodes/sandbox, and gamemodes/terrortown.
There's your issue. SetupHands is in a Lua modules outside of gamemodes. Either pull everything or use the dev branch. On 9 Mar 2014 16:56, "Fuzzik" notifications@github.com wrote:
I pulled gamemodes/base, gamemodes/sandbox, and gamemodes/terrortown.
Reply to this email directly or view it on GitHubhttps://github.com/Facepunch/garrysmod-issues/issues/862#issuecomment-37131680 .
Damn it, I just noticed that as I re-loaded this page.
Thank you, sorry for the waste of time.
As of commit 82ac5116dbcf6f012100b4aac1686a689946eb0f there has been a repeating Lua error when ply:SetupHands() is called.
[ERROR] gamemodes/terrortown/gamemode/player.lua:89: attempt to call method 'SetupHands' (a nil value)
I have tested this on my custom TTT server and a 100% vanilla variant.