Open VaasKahnGrim opened 3 years ago
mat_listmaterials or w/e the command is has save buttons that do this so it's definitely an engine feature already.
I'd like to see a way to get the pixel data as well, preferably as a string of bytes in the texture's format.
yea, it would be really great for caching lua generated textures and for sending player made banners to a webserver while keeping it cached clientside aswell. Like thats just 2 things I plan to use it for right off the bat
You told me to feel free to make a new issue for it so here I am(https://github.com/Facepunch/garrysmod-requests/issues/1720#issuecomment-790072780)