Open MaslovKK opened 11 months ago
e.g. GM:VoiceStream(Player ply, AudioStream stream) event that calls approx at Voice_AddIncomingData, returns AudioStream (that ofc should be decompressed)
I think there are going to be some performance concerns similar to PlayerCanHearPlayersVoice.
PlayerCanHearPlayersVoice
e.g. GM:VoiceStream(Player ply, AudioStream stream) event that calls approx at Voice_AddIncomingData, returns AudioStream (that ofc should be decompressed)