As someone with an older CPU (3rd gen Intel) & knowing a lot of gmod players also fall into this category of computer hardware, trying to copy links to individual workshop addons while ingame has become rather a nuisance ever since Steam's new ingame overlay. The web browser can often times take several minutes to initially boot up when I'm just trying to get a link to a single addon to send to a friend. It's actually faster for me to tab out of the game, go to the workshop, and search for the addon than it is for the ingame overlay to load up the web browser & begin displaying the address bar for me to copy the URL. This still takes upwards of a minute or more and is not exactly desireable.
Here's an example of what the ingame overlay does for often times several minutes before I can access the URL:
Possibly a right click to copy a URL of a workshop addon from within the addons menu would be perfect to get around this issue, assuming the ID is easily accessible it would just have to append it to the URL.
Details
As someone with an older CPU (3rd gen Intel) & knowing a lot of gmod players also fall into this category of computer hardware, trying to copy links to individual workshop addons while ingame has become rather a nuisance ever since Steam's new ingame overlay. The web browser can often times take several minutes to initially boot up when I'm just trying to get a link to a single addon to send to a friend. It's actually faster for me to tab out of the game, go to the workshop, and search for the addon than it is for the ingame overlay to load up the web browser & begin displaying the address bar for me to copy the URL. This still takes upwards of a minute or more and is not exactly desireable.
Here's an example of what the ingame overlay does for often times several minutes before I can access the URL:![image](https://github.com/Facepunch/garrysmod-requests/assets/4466200/b6153fa8-d1ca-43fe-9b76-05f328e8c277)
Possibly a right click to copy a URL of a workshop addon from within the addons menu would be perfect to get around this issue, assuming the ID is easily accessible it would just have to append it to the URL.