Closed mgetJane closed 2 months ago
actually, it seems like the only reason AddonMaterial() even exists is to load image files with the .cache
file extension because Material() doesn't let you do that for whatever reason
Material() also doesn't allow the .jpeg
, .gif
, and .tga
extensions even though JPEG, GIF, and TGA files will be loaded fine if you rename them to have the .png
or .jpg
extension
wouldn't it be better to just add .cache
, .jpeg
, .gif
, and .tga
to the allowed file extensions for Material()?
(i guess maybe mark AddonMaterial() as deprecated in that case since it'd end up being an inferior version of Material())
I opted to make Material() accept .cache files.
i want to have it generate a texture without mipmaps