Closed wolfestridershooter closed 1 month ago
Because you can't save the state of any logic and brush entities with gmsave. This would be very useful for mutiplayer campaign mods because it would be a very significant step to getting changelevel2 to work in mutiplayer.
Duplicate of https://github.com/Facepunch/garrysmod-requests/issues/1783
Why not use gmsave?
Because you can't save the state of any logic and brush entities with gmsave. This would be very useful for mutiplayer campaign mods because it would be a very significant step to getting changelevel2 to work in mutiplayer.