Closed NO-LOAFING closed 1 month ago
https://github.com/ValveSoftware/source-sdk-2013/blob/master/mp/src/game/client/particles_new.cpp#L364 The use case I had in mind was to automatically make a CNewParticleEffect fit nicely inside a model panel, like spawnicons do for models.
Done.
Details
https://github.com/ValveSoftware/source-sdk-2013/blob/master/mp/src/game/client/particles_new.cpp#L364 The use case I had in mind was to automatically make a CNewParticleEffect fit nicely inside a model panel, like spawnicons do for models.