It would be very helpful to have Lua bindings for AngularMove and LinearMove
While this functionality can, technically, be triggered using internal variables, that method is obtuse, difficult to use, and requires viewing engine source code in C++ which presents an unnecessary barrier to an otherwise quite useful function.
Additionally, a hook (or entity hook) for the MoveDone and AngularMoveDone events would be very nice.
It would be very helpful to have Lua bindings for
AngularMove
andLinearMove
While this functionality can, technically, be triggered using internal variables, that method is obtuse, difficult to use, and requires viewing engine source code in C++ which presents an unnecessary barrier to an otherwise quite useful function.
Additionally, a hook (or entity hook) for the MoveDone and AngularMoveDone events would be very nice.