Open 60percentCaffeine opened 8 years ago
We have no way to control texture LOD (like 'mat_picmip' console command), all we have now is way to control model's LOD. Of course this functions should have priority over console variables, like Entity:SetLOD.
Edited my dumb request - now it's better.
We have no way to control texture LOD (like 'mat_picmip' console command), all we have now is way to control model's LOD. Of course this functions should have priority over console variables, like Entity:SetLOD.