Facepunch / sbox-hc1

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Equipment #3

Closed Metapyziks closed 3 months ago

Metapyziks commented 4 months ago

Feel free to spin these out into separate issues:

### Armor
- [x] Kevlar
- [x] Helmet
### Weapons
- [x] Knife
- [x] USP
- [x] MP5
- [x] M4A1
- [ ] https://github.com/Facepunch/sbox-hc1/issues/25
- [ ] https://github.com/Facepunch/sbox-hc1/issues/39
### Grenades
- [x] HE Grenade
- [ ] Smoke Grenade
- [ ] Flashbang
- [ ] Molotov?
### Tasks for Art \[WHITEBOX]
- [ ] https://github.com/Facepunch/sbox-hc1/issues/11
- [ ] https://github.com/Facepunch/sbox-hc1/issues/12
- [ ] https://github.com/Facepunch/sbox-hc1/issues/13
- [ ] https://github.com/Facepunch/sbox-hc1/issues/14
- [ ] ART - Terrorist Bomb (C4)
DevulTj commented 4 months ago

We can use the crowbar for knife in the meantime image

RickGreeve commented 4 months ago

Can use Trenchknife instead.

I can upload a sniper rifle blockout, nothing fancy but you'd have something at least, also there is the Spaghelli shotgun.

I can make blockouts for all those grenade sets, and see how far I can get with them trying to finish art.

Can also to to make the C4, if that is what we want for the terrorists side bomb

RickGreeve commented 3 months ago

do the grenade assets have to be on a different repo or am I good to drop it in sbox_content>assets>models>weapons like the other viewmodels?

RickGreeve commented 3 months ago

do the grenade assets have to be on a different repo or am I good to drop it in sbox_content>assets>models>weapons like the other viewmodels?

'Matt Stevens: stick them all in the project repo for now, way easier for everyone to iterate with then'

DevulTj commented 3 months ago

Gonna close this, and stick to the individual tasks for grenades.