Facepunch / sbox-rts

A competitive real-time strategy game with support for up to 4 players.
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Switch to using Assets for Buildings/Units/Research/Abilities #129

Closed gvarados1 closed 2 years ago

gvarados1 commented 2 years ago

Switch to using Assets for Buildings/Units/Research/Abilities 🙂

kurozael commented 2 years ago

This particular one is unlikely to happen because assets do not offer the kind of flexibility needed for different logic and dependencies. It would be much more jarring trying to work these into the asset system just for the sake of it, especially since some of these have custom entity types and the asset inspector is very limited.

In addition to the above, it's my view that how it is now remains much cleaner, everything is in one place, and stuff like intellisense is available.