Currently, the the best way to win is spamming a huge army of only Assault units. No other option comes close.
These are all suggestions based on my (world champion) experience. You don't have to follow these exactly. Make your own decisions lol.
Overall Changes:
Hard-Limit on Max Units. Probably around 80-100 for now
Change Pub description to reflect this.
Increase amount of resources in each node.
Limit on how many workers can work on a single node
Maybe limit to 2-3 workers harvesting from a single node at a time. Other workers have to queue to harvest.
Or increase the time to harvest resources.
Drones seem to be slightly lower than aircraft, but still off the ground to the point where some units can't attack them.
Add label for which units can attack drones. Probably all infantry except pyro/cryo, other drones, aircraft, and buggy depending on what's inside it.
Apache & Buggy requiring infantry to attack is unclear. It needs to be very obvious and visually show which unit type is inside.
Infantry:
Worker
Can preform a basic melee attack if specifically targeting an enemy
Grunt
Currently useless. Make it walk faster and only cost 50🍺
Assault
Increase Construction time from 15s to 20-25s
Medic
Increase heal range
Heal faster
Heavy
Increase HP from 150 to 175
Rocketman
Increase range
Cryo/Pyro
Decrease Construction Cost from 150🍺 50🔩 to 125🍺 25🔩
Increase dps from 20 to 30
Drones:
Attack Drone
Lower base DPS from 40 to 30
Lower plasma DPS from 50 to 40
Remove Dome Shield Ability
Bubble Drone
Heals Friendly Units
Rename to Medic Drone?
Suicide Drone
Ability to manually explode
Aircraft:
Hellfire
Increase dps from 10 to 25
Decrease Construction Cost from 150🍺 300🔩 to 125🍺 200🔩
Apache
Unclear that it requires a unit to fire
Change description: "An armored aircraft that requires one infantry unit to attack"
something like that
Vehicles:
APC
Increase seats from 4 to 6
Increase speed
Buggy
Unclear that it requires a unit to fire
Increase Speed
Increase HP from 150 to 175
Ranger
Increase speed (faster than APC)
Decrease HP from 200 to 100
Tank
Increase AOE
Increase HP from 250 to 300
Increase DPS
Buildings:
Command Centre
Decrease construction cost. This thing is insanely expensive, nobody would ever build a second one.
Decrease cost of Advanced Command Centre from 300⛰ 300🔩 to 100⛰ 100🔩
Decrease upgrade time from 60s to 30s
Watch Tower
This building is useless because the Turret has a longer sight range
Increase view range to around 2000
Further increase view range if a unit is inside, allow units to shoot out (if they can't already)
Radar Jammer
Increase effective range
Pillbox
Increase view range if a unit is inside, probably around 1400
SAM Site
Increase range
Research:
Basic Ballistics
Unclear if this affects basic infantry. Does this affect any unit with a gun or just big projectiles like rockets?
Currently, the the best way to win is spamming a huge army of only Assault units. No other option comes close. These are all suggestions based on my (world champion) experience. You don't have to follow these exactly. Make your own decisions lol.
Overall Changes:
Infantry:
Drones:
Aircraft:
Vehicles:
Buildings:
Command Centre Decrease construction cost. This thing is insanely expensive, nobody would ever build a second one. Decrease cost of Advanced Command Centre from 300⛰ 300🔩 to 100⛰ 100🔩 Decrease upgrade time from 60s to 30s
Watch Tower This building is useless because the Turret has a longer sight range Increase view range to around 2000 Further increase view range if a unit is inside, allow units to shoot out (if they can't already)
Radar Jammer Increase effective range
Pillbox Increase view range if a unit is inside, probably around 1400
SAM Site Increase range
Research: