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pine-engine
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Transformation
#70
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FacoBackup
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1 month ago
FacoBackup
commented
1 month ago
Transformation
[x] No transformation done on the CPU
[x] SSBO for storing entity's raw information like translation rotation and scaling
[x] SSBO for storing the transformation matrices, updated by the GPU in a compute shader
[x] Generated every frame for the non culled entities
[x] SSBO for entity model matrices
[x] Compute shader resource type
[x] Compute shader for computing model matrix and updating ssbo
[x] Use SSBO on the demo shader
Imguizmo
Transformation
Imguizmo