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pine-engine
pine-engine
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UBO refactoring
#81
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FacoBackup
closed
1 month ago
FacoBackup
commented
1 month ago
[ ] No uniforms except for textures
[ ] Single SSBO updated at the beginning of every frame, contains all the information necessary for the render pass
[ ] Single float array
[ ] Keep state inside FloatBuffer inside UBO
[ ] Update with offset