At the moment, if the low level train alerts for when you are crossing over a train track play if trains are moving in your vicinity, without actually checking if your tracks connect to the moving train's tracks.
The feature can be upgraded to iterate over connecting tracks and rail blocks. However, this is complex because of the way blocks are defined and it might turn out to be too computationally expensive. On the other hand, there might be new ideas or new API features that might assist with this goal.
At the moment, if the low level train alerts for when you are crossing over a train track play if trains are moving in your vicinity, without actually checking if your tracks connect to the moving train's tracks.
The feature can be upgraded to iterate over connecting tracks and rail blocks. However, this is complex because of the way blocks are defined and it might turn out to be too computationally expensive. On the other hand, there might be new ideas or new API features that might assist with this goal.