Open ghost opened 4 years ago
The English used to describe the feature is unintelligible. Please rewrite the issue in a way that everyone in the team is able to read it. Please validate the grammar of this and further issues before posting it.
While the voting itself is not implemented, the base to do so exists. in the class RobotPickingPhase
this behaviour could be implemented.
Provide an idea for a system to deal with the "locking in requests"
Specify
OPERATION
/PATH
(param
,eters
) -> Description of the stuff that happens
Example : PUT
/game/{game_id}/player/{player_id}/robots
(RobotType
) -> Adds an unconfigured Robot with the regarding type for the requesting player
Map voting system
What There should be a possibility to choose a map before the game starts.
Why Not only the host should have the right to choose which map gets played. With a voting system it would be fair which map gets selected.
How When the host creates a map and presses the start button, the vote menu opens. Each player would vote for one of the maps or select custom.
The voting can end due two reasons:
Custom: If the "map" custom got selected, the host chooses which custom map should be played. The selection "Custom Map" should only be available if the host has a custom map.