This might be 2 systems, one that prepares for rendering via filter (change render target, setup buffers, etc) and one that renders the different filter passes.
That may allow us to reuse current rendering systems inbetween these two filtering systems.
Need to implement filtering.
This might be 2 systems, one that prepares for rendering via filter (change render target, setup buffers, etc) and one that renders the different filter passes.
That may allow us to reuse current rendering systems inbetween these two filtering systems.