FailcoderAddons / supervillain-ui

Custom World of Warcraft User Interface
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SVUI v.1.5.1B - Lua Error Collection #210

Open Teylu opened 6 years ago

Teylu commented 6 years ago

I have no clue about luas and how all this stuff work. I just have a new hobby: trying to cause as much lua errors as I can ;)


All my testing based on a fresh install of this AddOn. No overwriting of files. No additional AddOns AddOnList

Test Dummies: Lv 110 Hunter (Beastmaster/Survival) Lv 110 Priest (Holy/Disci) Lv 108 Druid (Guardian) Lv 45 Warlock (Demonology)


Kindly Asking ...

... if it would be possible to make the MapButton moveable!?

MapButton

I know I can move every frame around this button but I would prefer to drag it in a lower position on my screen.


Login Luas

  1. Message: Frame SVUI_RaidToolMenu: Unknown script element OnClick
    Time: Tue Jul 24 07:23:13 2018
    Count: 1
  2. 
    Message: Interface\AddOns\SVUI_!Core\system\gear.lua:221: attempt to call field 'GetEquippedArtifactRelicAttuneInfo' (a nil value)
    Time: Tue Jul 24 07:19:42 2018
    Count: 1
    Stack: Interface\AddOns\SVUI_!Core\system\gear.lua:221: attempt to call field 'GetEquippedArtifactRelicAttuneInfo' (a nil value)
    Interface\AddOns\SVUI_!Core\system\gear.lua:221: in function `GetRelicItemLevel'
    Interface\AddOns\SVUI_!Core\system\gear.lua:176: in function <Interface\AddOns\SVUI_!Core\system\gear.lua:166>
    Interface\AddOns\SVUI_!Core\system\gear.lua:234: in function `ParseGearSlots'
    Interface\AddOns\SVUI_!Core\system\gear.lua:414: in function `UpdateGearInfo'
    Interface\AddOns\SVUI_!Core\system\gear.lua:461: in function <Interface\AddOns\SVUI_!Core\system\gear.lua:446>

Locals: itemLink = "[]" itemName = nil = nil = nil iLevelInfo = nil = nil itemType = nil itemSubType = nil = nil = nil = nil _ = nil attuned = 0 (for index) = 1 (for limit) = 3 (for step) = 1 i = 1 (temporary) = nil (temporary) = 1 (*temporary) = "attempt to call field 'GetEquippedArtifactRelicAttuneInfo' (a nil value)"

____________________________________
### Generally Luas 
- happened to all my Chars **AFTER** Installation

```javascript
Message: Frame SVUI_RaidToolMenu: Unknown script element OnClick
Time: Tue Jul 24 07:23:13 2018
Count: 1

PetBar (Hunter/Warlock/ FrostMage etc)

PetBar

Targeting a Dummy

DummyAttack There seems to be no error anymore

Fighting

MobAttack

1.


Message: ...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:255: attempt to perform arithmetic on local 'endTime' (a boolean value)
Time: Tue Jul 24 10:23:44 2018
Count: 1
Stack: ...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:255: attempt to perform arithmetic on local 'endTime' (a boolean value)
...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:255: in function <...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:248>
(tail call): ?
Interface\AddOns\SVUI_UnitFrames\libs\oUF\ouf.lua:184: in function <Interface\AddOns\SVUI_UnitFrames\libs\oUF\ouf.lua:175>
(tail call): ?
[C]: in function `Show'
Interface\FrameXML\SecureStateDriver.lua:83: in function <Interface\FrameXML\SecureStateDriver.lua:73>
Interface\FrameXML\SecureStateDriver.lua:137: in function <Interface\FrameXML\SecureStateDriver.lua:119>

Locals: self = SVUI_Target { 0 = PortraitTexture = { } UNIT_MAXPOWER = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87 Range =

{ } UNIT_SPELLCAST_CHANNEL_START = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:248 mousetags =
{ } UNIT_MAXHEALTH = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\health.lua:37 UNIT_POWER_BAR_SHOW = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87 UNIT_SPELLCAST_NOT_INTERRUPTIBLE = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:188 ActionPanel = { } UNIT_SPELLCAST_CHANNEL_UPDATE = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:306 InfoPanelRight = { } RAID_TARGET_UPDATE = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\ricons.lua:27 UNIT_CONNECTION =
{ } Debuffs = SVUI_TargetDebuffs { } Update = defined @Interface\AddOns\SVUI_UnitFrames\frames.lua:327 unit = "target" UNIT_SPELLCAST_DELAYED = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:202 UNIT_SPELLCAST_STOP = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:222 UNIT_AURA = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\aura.lua:744 HealPrediction =
{ } CHARACTER_POINTS_CHANGED = defined @Interface\AddOns\SVUI_UnitFrames\libs\plugins\oUF_RaidDebuffs\oUFRaidDebuffs.lua:142 key = "target" BackdropNeedsUpdate = true InfoPanelLeft = { } __tags =
{ } PLAYER_ENTERING_WORLD = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\ouf.lua:175 XRay = SVUI_XRayFocus { } UNIT_SPELLCAST_INTERRUPTIBLE = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:174 UNIT_POWER_UPDATE = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87 SetBackdropBorderColor = defined =[C]:-1 TextGrip = { } StatusPanel = { } Panel = { } Power = { } SetBackdrop = defined =[C]:-1 UNIT_HEALTH = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\health.lua:37 InfoPanelBG = { } PortraitModel = { } UNIT_MODEL_CHANGED = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\portraits.lua:88 UNIT_PORTRAIT_UPDATE = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\portraits.lua:88 Portrait = { } colors =
{ } UNIT_DISPLAYPOWER = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87 UNIT_SPELLCAST_START = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:60 RefreshHealthBar = defined @Interface\AddOns\SVUIUnitFrames\elements\essentials.lua:630 UpdateBackdrop = defined @Interface\AddOns\SVUI!Core\system\api.lua:498 __elements =
{ } Health = { }

> 2.
```javascript
Message: ...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:255: attempt to perform arithmetic on local 'endTime' (a boolean value)
Time: Tue Jul 24 10:24:37 2018
Count: 10
Stack: ...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:255: attempt to perform arithmetic on local 'endTime' (a boolean value)
...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:255: in function `?'
Interface\AddOns\SVUI_UnitFrames\libs\oUF\events.lua:81: in function <Interface\AddOns\SVUI_UnitFrames\libs\oUF\events.lua:74>

Locals: self = SVUI_Target {
 0 = <userdata>
 PortraitTexture = <unnamed> {
 }
 UNIT_MAXPOWER = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87
 Range = <table> {
 }
 UNIT_SPELLCAST_CHANNEL_START = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:248
 __mousetags = <table> {
 }
 UNIT_MAXHEALTH = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\health.lua:37
 UNIT_POWER_BAR_SHOW = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87
 UNIT_SPELLCAST_NOT_INTERRUPTIBLE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:188
 ActionPanel = <unnamed> {
 }
 UNIT_SPELLCAST_CHANNEL_UPDATE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:306
 InfoPanelRight = <unnamed> {
 }
 RAID_TARGET_UPDATE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\ricons.lua:27
 UNIT_CONNECTION = <table> {
 }
 Debuffs = SVUI_TargetDebuffs {
 }
 Update = <function> defined @Interface\AddOns\SVUI_UnitFrames\frames.lua:327
 unit = "target"
 UNIT_SPELLCAST_DELAYED = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:202
 UNIT_SPELLCAST_STOP = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:222
 UNIT_AURA = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\aura.lua:744
 HealPrediction = <table> {
 }
 CHARACTER_POINTS_CHANGED = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\plugins\oUF_RaidDebuffs\oUF_RaidDebuffs.lua:142
 ___key = "target"
 BackdropNeedsUpdate = true
 InfoPanelLeft = <unnamed> {
 }
 __tags = <table> {
 }
 PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\ouf.lua:175
 XRay = SVUI_XRayFocus {
 }
 UNIT_SPELLCAST_INTERRUPTIBLE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:174
 UNIT_POWER_UPDATE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87
 SetBackdropBorderColor = <function> defined =[C]:-1
 TextGrip = <unnamed> {
 }
 StatusPanel = <unnamed> {
 }
 Panel = <unnamed> {
 }
 Power = <unnamed> {
 }
 SetBackdrop = <function> defined =[C]:-1
 UNIT_HEALTH = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\health.lua:37
 InfoPanelBG = <unnamed> {
 }
 PortraitModel = <unnamed> {
 }
 UNIT_MODEL_CHANGED = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\portraits.lua:88
 UNIT_PORTRAIT_UPDATE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\portraits.lua:88
 Portrait = <unnamed> {
 }
 colors = <table> {
 }
 UNIT_DISPLAYPOWER = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87
 UNIT_SPELLCAST_START = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:60
 RefreshHealthBar = <function> defined @Interface\AddOns\SVUI_UnitFrames\elements\essentials.lua:630
 UpdateBackdrop = <function> defined @Interface\AddOns\SVUI_!Core\system\api.lua:498
 __elements = <table> {
 }
 Health = <unnamed> {
 }
 Castbar = <unnamed> {
 }
 UNIT_FACTION = <table> {
 }
 RaidIcon = <unnamed> {
 }
 PLAYER_TARGET_CHANGED = <table> {
 }
 Afflicted = <unnamed> {
 }
 MediaUpdate = <function> defined @Interface\AddOns\SVUI_UnitFrames\SVUI_UnitFrames.lua:294
 UNIT_FLAGS = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\plugins\oUF

3.


Message: ...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:255: attempt to perform arithmetic on local 'endTime' (a boolean value)
Time: Tue Jul 24 10:31:05 2018
Count: 2
Stack: ...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:255: attempt to perform arithmetic on local 'endTime' (a boolean value)
...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:255: in function <...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:248>
(tail call): ?
Interface\AddOns\SVUI_UnitFrames\libs\oUF\ouf.lua:184: in function <Interface\AddOns\SVUI_UnitFrames\libs\oUF\ouf.lua:175>
(tail call): ?
[C]: in function `Show'
Interface\FrameXML\SecureStateDriver.lua:83: in function <Interface\FrameXML\SecureStateDriver.lua:73>
Interface\FrameXML\SecureStateDriver.lua:137: in function <Interface\FrameXML\SecureStateDriver.lua:119>

Locals: self = SVUI_Target { 0 = PortraitTexture = { } UNIT_MAXPOWER = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87 Range =

{ } UNIT_SPELLCAST_CHANNEL_START = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:248 mousetags =
{ } UNIT_MAXHEALTH = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\health.lua:37 UNIT_POWER_BAR_SHOW = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87 UNIT_SPELLCAST_NOT_INTERRUPTIBLE = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:188 ActionPanel = { } UNIT_SPELLCAST_CHANNEL_UPDATE = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:306 InfoPanelRight = { } RAID_TARGET_UPDATE = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\ricons.lua:27 UNIT_CONNECTION =
{ } Debuffs = SVUI_TargetDebuffs { } Update = defined @Interface\AddOns\SVUI_UnitFrames\frames.lua:327 unit = "target" UNIT_SPELLCAST_DELAYED = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:202 UNIT_SPELLCAST_STOP = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:222 UNIT_AURA = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\aura.lua:744 HealPrediction =
{ } CHARACTER_POINTS_CHANGED = defined @Interface\AddOns\SVUI_UnitFrames\libs\plugins\oUF_RaidDebuffs\oUFRaidDebuffs.lua:142 key = "target" BackdropNeedsUpdate = true InfoPanelLeft = { } __tags =
{ } PLAYER_ENTERING_WORLD = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\ouf.lua:175 XRay = SVUI_XRayFocus { } UNIT_SPELLCAST_INTERRUPTIBLE = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:174 UNIT_POWER_UPDATE = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87 SetBackdropBorderColor = defined =[C]:-1 TextGrip = { } StatusPanel = { } Panel = { } Power = { } SetBackdrop = defined =[C]:-1 UNIT_HEALTH = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\health.lua:37 InfoPanelBG = { } PortraitModel = { } UNIT_MODEL_CHANGED = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\portraits.lua:88 UNIT_PORTRAIT_UPDATE = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\portraits.lua:88 Portrait = { } colors =
{ } UNIT_DISPLAYPOWER = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87 UNIT_SPELLCAST_START = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:60 RefreshHealthBar = defined @Interface\AddOns\SVUIUnitFrames\elements\essentials.lua:630 UpdateBackdrop = defined @Interface\AddOns\SVUI!Core\system\api.lua:498 __elements =
{ } Health = { } Castbar


### Quests
- Always when I complete a Quest
```javascript
 ...libs\LibReputationData-1.0\LibReputationData-1.0-2.lua:203: table index is nil
...libs\LibReputationData-1.0\LibReputationData-1.0-2.lua:203: in function `?'
...libs\LibReputationData-1.0\LibReputationData-1.0-2.lua:31: in function <...libs\LibReputationData-1.0\LibReputationData-1.0.lua:31>

Locals:
event = "COMBAT_TEXT_UPDATE"
type = "FACTION"
name = nil
amount = nil
(*temporary) = <table> {
}
(*temporary) = true
(*temporary) = nil
(*temporary) = "table index is nil"
reputationChanges = <table> {
}
TimerAfter = <function> defined =[C]:-1
UpdateReputationChanges = <function> defined @SVUI_!Core\libs\LibReputationData-1.0\LibReputationData-1.0.lua:143

WorldQuest

  • Always when I complete a WorldQuest
    
    Message: ...libs\LibReputationData-1.0\LibReputationData-1.0.lua:203: table index is nil
    Time: Tue Jul 24 10:29:13 2018
    Count: 1
    Stack: ...libs\LibReputationData-1.0\LibReputationData-1.0.lua:203: table index is nil
    ...libs\LibReputationData-1.0\LibReputationData-1.0.lua:203: in function `?'
    ...libs\LibReputationData-1.0\LibReputationData-1.0.lua:31: in function <...libs\LibReputationData-1.0\LibReputationData-1.0.lua:31>

Locals: event = "COMBAT_TEXTUPDATE" type = "FACTION" name = nil amount = nil (temporary) =

{ } (temporary) = true (temporary) = nil (temporary) = "table index is nil" reputationChanges =
{ } TimerAfter = defined =[C]:-1 UpdateReputationChanges = defined @Interface\AddOns\SVUI!Core\libs\LibReputationData-1.0\LibReputationData-1.0.lua:143


### Ragefire Chasm / Dungeons
![RagefireChasm](https://cdn.discordapp.com/attachments/471167121733189652/471179700664795169/unknown.png)
- Disable AddOns result in deselecting **ALL** AddOns.
> 1. 
```javascript
Message: Usage: local position = C_Map.GetPlayerMapPosition(uiMapID, unitToken)
Time: Tue Jul 24 06:58:28 2018
Count: 3
Stack: Usage: local position = C_Map.GetPlayerMapPosition(uiMapID, unitToken)
[C]: in function `GetPlayerMapPosition'
Interface\AddOns\SVUI_Maps\SVUI_Maps.lua:292: in function `f'
...nterface\AddOns\SVUI_!Core\libs\_SVUI_Lib\Timers.lua:61: in function <...nterface\AddOns\SVUI_!Core\libs\_SVUI_Lib\Timers.lua:52>

Locals: (*temporary) = "Usage: local position = C_Map.GetPlayerMapPosition(uiMapID, unitToken)"

2.


Message: Interface\AddOns\SVUI_Maps\SVUI_Maps.lua:293: attempt to index local 'player' (a nil value)
Time: Tue Jul 24 07:02:25 2018
Count: 7740
Stack: Interface\AddOns\SVUI_Maps\SVUI_Maps.lua:293: attempt to index local 'player' (a nil value)
Interface\AddOns\SVUI_Maps\SVUI_Maps.lua:293: in function `f'
...nterface\AddOns\SVUI_!Core\libs\_SVUI_Lib\Timers.lua:61: in function <...nterface\AddOns\SVUI_!Core\libs\_SVUI_Lib\Timers.lua:52>

Locals: skip = true cmap = 213 player = nil (temporary) = nil (temporary) = 213 (temporary) = "player" (temporary) = nil (temporary) = nil (temporary) = nil (*temporary) = "attempt to index local 'player' (a nil value)" WMP_XYCOORD = true parsefloat = defined @Interface\AddOns\SVUI!Core\libs_SVUI_Lib\LUA.lua:53 MiniMapCoords = SVUI_MiniMapCoords { 0 = X = SVUI_MiniMapCoordsX { } XLabel = SVUI_MiniMapCoordsXLabel { } YLabel = SVUI_MiniMapCoordsYLabel { } Y = SVUI_MiniMapCoordsY { } Grip = SVUI_MiniMapCoords_MOVE { } } CoordPattern = "%.1f"

### Cancelation of Casts
- Castbar continue running untill CastTime is finished even it got canceled.

![DreamWalk](https://cdn.discordapp.com/attachments/471167121733189652/471200571714568193/unknown.png)
![HeartStone](https://cdn.discordapp.com/attachments/471167121733189652/471202445851099136/unknown.png)
### Channel Spells
- Such as "Divine Hymn", "Symbol of Hope",  "Drain Soul", "Drain Life" etc~
```javascript
Message: ...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:255: attempt to perform arithmetic on local 'endTime' (a boolean value)
Time: Tue Jul 24 07:30:32 2018
Count: 2
Stack: ...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:255: attempt to perform arithmetic on local 'endTime' (a boolean value)
...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:255: in function `?'
Interface\AddOns\SVUI_UnitFrames\libs\oUF\events.lua:81: in function <Interface\AddOns\SVUI_UnitFrames\libs\oUF\events.lua:74>

Locals: self = SVUI_Target {
 0 = <userdata>
 PortraitTexture = <unnamed> {
 }
 UNIT_MAXPOWER = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87
 Range = <table> {
 }
 UNIT_SPELLCAST_CHANNEL_START = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:248
 __mousetags = <table> {
 }
 UNIT_MAXHEALTH = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\health.lua:37
 UNIT_POWER_BAR_SHOW = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87
 UNIT_SPELLCAST_NOT_INTERRUPTIBLE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:188
 ActionPanel = <unnamed> {
 }
 UNIT_SPELLCAST_CHANNEL_UPDATE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:306
 InfoPanelRight = <unnamed> {
 }
 RAID_TARGET_UPDATE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\ricons.lua:27
 UNIT_CONNECTION = <table> {
 }
 Debuffs = SVUI_TargetDebuffs {
 }
 Update = <function> defined @Interface\AddOns\SVUI_UnitFrames\frames.lua:327
 unit = "target"
 UNIT_SPELLCAST_DELAYED = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:202
 UNIT_SPELLCAST_STOP = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:222
 UNIT_AURA = <table> {
 }
 HealPrediction = <table> {
 }
 CHARACTER_POINTS_CHANGED = <table> {
 }
 ___key = "target"
 BackdropNeedsUpdate = true
 InfoPanelLeft = <unnamed> {
 }
 __tags = <table> {
 }
 PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\ouf.lua:175
 XRay = SVUI_XRayFocus {
 }
 UNIT_SPELLCAST_INTERRUPTIBLE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:174
 UNIT_POWER_UPDATE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87
 SetBackdropBorderColor = <function> defined =[C]:-1
 __elements = <table> {
 }
 StatusPanel = <unnamed> {
 }
 Panel = <unnamed> {
 }
 Castbar = <unnamed> {
 }
 MediaUpdate = <function> defined @Interface\AddOns\SVUI_UnitFrames\SVUI_UnitFrames.lua:294
 SetBackdrop = <function> defined =[C]:-1
 UNIT_HEALTH = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\health.lua:37
 InfoPanelBG = <unnamed> {
 }
 PortraitModel = <unnamed> {
 }
 UNIT_MODEL_CHANGED = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\portraits.lua:88
 UNIT_PORTRAIT_UPDATE = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\portraits.lua:88
 Portrait = <unnamed> {
 }
 colors = <table> {
 }
 UNIT_DISPLAYPOWER = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87
 UNIT_SPELLCAST_START = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:60
 RefreshHealthBar = <function> defined @Interface\AddOns\SVUI_UnitFrames\elements\essentials.lua:630
 UpdateBackdrop = <function> defined @Interface\AddOns\SVUI_!Core\system\api.lua:498
 UNIT_SPELLCAST_SENT = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:55
 UNIT_FACTION = <table> {
 }
 TextGrip = <unnamed> {
 }
 UNIT_FLAGS = <function> defined @Interface\AddOns\SVUI_UnitFrames\libs\plugins\oUF_ActionPanel\oUF_ActionPanel.lua:97
 RaidIcon = <unnamed> {
 }
 PLAYER_TARGET_CHANGED = <table> {
 }
 Afflicted = <unnamed> {
 }
 Power = <unnamed> {
 }
 AuraBarsAvailable = true
 style = "SVUI_Targ

Craft-O-Matic

Archaelogy

Message: ...e\AddOns\SVUI_CraftOMatic\components\archaeology.lua:330: Attempt to register unknown event "ARTIFACT_DIG_SITE_UPDATED"
Time: Tue Jul 24 08:52:03 2018
Count: 1
Stack: ...e\AddOns\SVUI_CraftOMatic\components\archaeology.lua:330: Attempt to register unknown event "ARTIFACT_DIG_SITE_UPDATED"
[C]: in function `RegisterEvent'
...e\AddOns\SVUI_CraftOMatic\components\archaeology.lua:330: in function <...e\AddOns\SVUI_CraftOMatic\components\archaeology.lua:323>
...e\AddOns\SVUI_CraftOMatic\components\archaeology.lua:392: in function `Enable'
...terface\AddOns\SVUI_CraftOMatic\SVUI_CraftOMatic.lua:431: in function `SetJobMode'
...terface\AddOns\SVUI_CraftOMatic\SVUI_CraftOMatic.lua:551: in function <...terface\AddOns\SVUI_CraftOMatic\SVUI_CraftOMatic.lua:549>

Locals: (*temporary) = <unnamed> {
 0 = <userdata>
}
(*temporary) = "ARTIFACT_DIG_SITE_UPDATED"

Docklets

SVUI_!Core\system\reports.lua:447: attempt to call upvalue 'GetCurrentMapAreaID' (a nil value)
SVUI_!Core\system\reports.lua:447: in function <SVUI_!Core\system\reports.lua:444>

Locals:
self = SVUI_FightOMaticInfoLeftStatSlot1 {
 barframe = <unnamed> {
 }
 MenuList = <table> {
 }
 textframe = <unnamed> {
 }
 text = <unnamed> {
 }
 TokenKey = 738
 TokenList = <table> {
 }
 scoretype = "Honor"
 SetFrameLevel = <function> defined =[C]:-1
 scoreindex = 5
 0 = <userdata>
 Panel = <unnamed> {
 }
 SlotKey = 1
}
bgName = nil
(*temporary) = nil
(*temporary) = "attempt to call upvalue 'GetCurrentMapAreaID' (a nil value)"
MOD = <table> {
 SetSubSettingsData = <function> defined @SVUI_!Core\system\reports.lua:678
 UnregisterUpdate = <function> defined @SVUI_!Core\libs\_SVUI_Lib\Registry.lua:509
 CallBacks = <table> {
 }
 SetBrokerTip = <function> defined @SVUI_!Core\system\reports.lua:188
 ToggleSharedData = <function> defined @SVUI_!Core\libs\_SVUI_Lib\Registry.lua:392
 NameID = "SVUI [Reports]"
 ___eventframe = <unnamed> {
 }
 RegisterCallback = <function> defined @BugSack\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:90
 ShowDataTip = <function> defined @SVUI_!Core\system\reports.lua:201
 UnregisterCallback = <function> defined @BugSack\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:153
 ReportAdded = <function> defined @SVUI_!Core\system\reports.lua:688
 IsSharingEnabled = <function> defined @SVUI_!Core\libs\_SVUI_Lib\Registry.lua:384
 ReportGroup4 = SVUI_ReportsGroup4 {
 }
 Accountant = <table> {
 }
 ChangeDBVar = <function> defined @SVUI_!Core\libs\_SVUI_Lib\Registry.lua:419
 Load = <function> defined @SVUI_!Core\system\reports.lua:703
 TitleID = "Informative Panels"
 ReportGroup2 = SVUI_ReportsGroup2 {
 }
 EnableReport = <function> defined @SVUI_!Core\system\reports.lua:354
 ReportGroup1 = SVUI_ReportsGroup1 {
 }
 RegisterUpdate = <function> defined @SVUI_!Core\libs\_SVUI_Lib\Registry.lua:493
 SubSettings = <table> {
 }
 Plugins = <table> {
 }
 Sockets = <table> {
 }
 ReportGroup3 = SVUI_ReportsGroup3 {
 }
 UnregisterAllCallbacks = <function> defined @BugSack\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:174
 initialized = true
 ClearPrivateData = <function> defined @SVUI_!Core\libs\_SVUI_Lib\Registry.lua:412
 NewHolder = <function> defined @SVUI_!Core\system\reports.lua:602
 MakeSharable = <function> defined @SVUI_!Core\libs\_SVUI_Lib\Registry.lua:380
 RegisterEvent = <function> defined @SVUI_!Core\libs\_SVUI_Lib\Registry.lua:448
 ToolTip = SVUI_Report_ToolTip {
 }
 SetAccountantData = <function> defined @SVUI_!Core\system\reports.lua:668
 SetDataTip = <function> defined @SVUI_!Core\system\reports.lua:180
 NewReport = <function> defined @SVUI_!Core\system\reports.lua:414
 References = <table> {
 }
 UnregisterEvent = <function> defined @SVUI_!Core\libs\_SVUI_Lib\Registry.lua:468
 PrependDataTip = <function> defined @SVUI_!Core\system\reports.lua:196
 UpdateAllReports = <function> defined @SVUI_!Core\system\reports.lua:517
 IgnoreSharedKeys = <function> defined @SVUI_!Core\libs\_SVUI_Lib\Registry.lua:402
 Schema = "Reports"
 CombatLocked = false
}
GetCurrentMapAreaID = nil
classColor = <table> {
 colorStr = "ffaad372"
 GetRGB = <function> defined @SharedXML\Util.lua:615
 OnLoad = <function> defined @SharedXML\Util.lua:604
 b = 0.45
 GenerateHexColorMarkup = <function> defined @SharedXML\Util.lua:646
 WrapTextInColorCode = <function> defined @SharedXML\Util.lua:650
 GenerateHexColor = <function> defined @SharedXML\Util.lua:642
 GetRGBA = <function> defined @SharedXML\Util.lua:623
 IsEqualTo = <function> defined @SharedXML\Util.lua:608
 g = 0.83
 r = 0.67
 SetRGBA = <function> defined @SharedXML\Util.lua:631
 GetRGBAsBytes = <function> defined @SharedXML\Util.lua:619
 SetRGB = <function> defined @

Bank

Message: ...ore\libs\LibArtifactData-1.0\LibArtifactData-1.0.lua:510: Attempt to unregister unknown event "ARTIFACT_MAX_RANKS_UPDATE"
Time: Tue Jul 24 12:34:01 2018
Count: 1
Stack: ...ore\libs\LibArtifactData-1.0\LibArtifactData-1.0.lua:510: Attempt to unregister unknown event "ARTIFACT_MAX_RANKS_UPDATE"
[C]: in function `UnregisterEvent'
...ore\libs\LibArtifactData-1.0\LibArtifactData-1.0.lua:510: in function <...ore\libs\LibArtifactData-1.0\LibArtifactData-1.0.lua:502>
...ore\libs\LibArtifactData-1.0\LibArtifactData-1.0.lua:759: in function <...ore\libs\LibArtifactData-1.0\LibArtifactData-1.0.lua:757>
...ore\libs\LibArtifactData-1.0\LibArtifactData-1.0.lua:857: in function `?'
...ore\libs\LibArtifactData-1.0\LibArtifactData-1.0.lua:486: in function <...ore\libs\LibArtifactData-1.0\LibArtifactData-1.0.lua:486>

Locals: (*temporary) = ArtifactFrame {
 0 = <userdata>
 EvaulateForgeState = <function> defined @Interface\AddOns\Blizzard_ArtifactUI\Blizzard_ArtifactUI.lua:154
 OnKnowledgeLeave = <function> defined @Interface\AddOns\Blizzard_ArtifactUI\Blizzard_ArtifactUI.lua:254
 ForgeLevelFrame = <unnamed> {
 }
 PerksTab = <unnamed> {
 }
 BorderFrame = <unnamed> {
 }
 wasAtForge = false
 Panel = <unnamed> {
 }
 OnShow = <function> defined @Interface\AddOns\Blizzard_ArtifactUI\Blizzard_ArtifactUI.lua:69
 SetBackdrop = <function> defined =[C]:-1
 SetupPerArtifactData = <function> defined @Interface\AddOns\Blizzard_ArtifactUI\Blizzard_ArtifactUI.lua:199
 OnTraitsRefunded = <function> defined @Interface\AddOns\Blizzard_ArtifactUI\Blizzard_ArtifactUI.lua:129
 AppearancesTabButton = ArtifactFrameTab2 {
 }
 SetTab = <function> defined @Interface\AddOns\Blizzard_ArtifactUI\Blizzard_ArtifactUI.lua:179
 AppearanceTabHelpBox = <unnamed> {
 }
 RefreshKnowledgeRanks = <function> defined @Interface\AddOns\Blizzard_ArtifactUI\Blizzard_ArtifactUI.lua:223
 UpdateBackdrop = <function> defined @Interface\AddOns\SVUI_!Core\system\api.lua:498
 KnowledgeLevelHelpBox = <unnamed> {
 }
 OnKnowledgeEnter = <function> defined @Interface\AddOns\Blizzard_ArtifactUI\Blizzard_ArtifactUI.lua:240
 Background = <unnamed> {
 }
 OnInventoryItemMouseEnter = <function> defined @Interface\AddOns\Blizzard_ArtifactUI\Blizzard_ArtifactUI.lua:259
 wasViewedArtifactEquipped = true
 OnInventoryItemMouseLeave = <function> defined @Interface\AddOns\Blizzard_ArtifactUI\Blizzard_ArtifactUI.lua:272
 ForgeBadgeFrame = <unnamed> {
 }
 OnLoad = <function> defined @Interface\AddOns\Blizzard_ArtifactUI\Blizzard_ArtifactUI.lua:60
 OnHide = <function> defined @Interface\AddOns\Blizzard_ArtifactUI\Blizzard_ArtifactUI.lua:88
 OnAppearanceChanging = <function> defined @Interface\AddOns\Blizzard_ArtifactUI\Blizzard_ArtifactUI.lua:133
 SetBackdropBorderColor = <function> defined =[C]:-1
 OnEvent = <function> defined @Interface\AddOns\Blizzard_ArtifactUI\Blizzard_ArtifactUI.lua:101
 PerksTabButton = ArtifactFrameTab1 {
 }
 VisitForgeOverlay = <unnamed> {
 }
 numTabs = 2
 SetFrameLevel = <function> defined =[C]:-1
 CloseButton = <unnamed> {
 }
 AppearancesTab = <unnamed> {
 }
 selectedTab = 1
 BackdropNeedsUpdate = true
}
(*temporary) = "ARTIFACT_MAX_RANKS_UPDATE"

Hunter

Select New Settings

Installation ... Completed!


PetBar

Detailed Lua under Generally Luas because it happen to all PetBars

Trap Timer

TrapTimer Timer doesn't start to run


Priest

Select New Settings

Installation ... Completed!


Disziplin

Druid

Select New Settings

Installation ... Completed!


Nothing special found so far.


Warlock

Select New Settings

Installation ... Completed!


jbondpdx commented 6 years ago

Just to avoid filing a new issue, I'll comment here that I'm also getting the two Lua errors mentioned at the very beginning of this post Error 1 only happens when I install SVUI, and then seems to go away. Error 2 occurs every time I log in on any character.

I haven't gotten far enough to say whether I get any of the other errors yet.

ettmetal commented 6 years ago

TL;DR: Untested workaround for the first errror: remove , "SecureHandlerClickTemplate" from line 124 of SVUI_!Core/system/raidleader.lua

I'm not sure about the implications on functionality, as I haven't had time to test while a leader, but line 124 of SVUI_!Core/system/raidleader.lua looks like the issue for the first one - It declares the SVUI_RaidToolMenu as using the SecureHandlerClickTemplate template, but the script then fails to set the OnClick attribute (via :SetAttribute("_onclick"...). Removing the inheritsFrame argument makes the error go away but again, no idea if that will be a breaking change. I'll update when I've had time to test more thoroughly, maybe even submit a PR if it seems stable.