FailcoderAddons / supervillain-ui

Custom World of Warcraft User Interface
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Bug Warrior #212

Closed street1841 closed 5 years ago

street1841 commented 6 years ago

Message: ...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:255: attempt to perform arithmetic on local 'endTime' (a boolean value) Time: Wed Jul 25 19:10:05 2018 Count: 14 Stack: ...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:255: attempt to perform arithmetic on local 'endTime' (a boolean value) ...AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:255: in function `?' Interface\AddOns\SVUI_UnitFrames\libs\oUF\events.lua:81: in function <Interface\AddOns\SVUI_UnitFrames\libs\oUF\events.lua:74>

Locals: self = SVUI_Target { 0 = PortraitTexture = { } UNIT_MAXPOWER = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87 Range =

{ } UNIT_SPELLCAST_CHANNEL_START = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:248 mousetags =
{ } UNIT_MAXHEALTH = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\health.lua:37 UNIT_POWER_BAR_SHOW = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87 UNIT_SPELLCAST_NOT_INTERRUPTIBLE = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:188 ActionPanel = { } UNIT_SPELLCAST_CHANNEL_UPDATE = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:306 InfoPanelRight = { } RAID_TARGET_UPDATE = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\ricons.lua:27 UNIT_CONNECTION =
{ } Debuffs = SVUI_TargetDebuffs { } Update = defined @Interface\AddOns\SVUI_UnitFrames\frames.lua:327 unit = "target" UNIT_SPELLCAST_DELAYED = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:202 UNIT_SPELLCAST_STOP = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:222 UNIT_AURA = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\aura.lua:744 HealPrediction =
{ } CHARACTER_POINTS_CHANGED = defined @Interface\AddOns\SVUI_UnitFrames\libs\plugins\oUF_RaidDebuffs\oUFRaidDebuffs.lua:142 key = "target" BackdropNeedsUpdate = true InfoPanelLeft = { } __tags =
{ } PLAYER_ENTERING_WORLD = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\ouf.lua:175 XRay = SVUI_XRayFocus { } UNIT_SPELLCAST_INTERRUPTIBLE = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:174 UNIT_POWER_UPDATE = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87 SetBackdropBorderColor = defined =[C]:-1 TextGrip = { } StatusPanel = { } Panel = { } Power = { } SetBackdrop = defined =[C]:-1 UNIT_HEALTH = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\health.lua:37 InfoPanelBG = { } PortraitModel = { } Portrait = { } colors =
{ } UNIT_DISPLAYPOWER = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\power.lua:87 UNIT_SPELLCAST_START = defined @Interface\AddOns\SVUI_UnitFrames\libs\oUF\elements\castbar.lua:60 RefreshHealthBar = defined @Interface\AddOns\SVUIUnitFrames\elements\essentials.lua:630 UpdateBackdrop = defined @Interface\AddOns\SVUI!Core\system\api.lua:498 __elements =
{ } Health = { } Castbar = { } UNIT_FACTION =
{ } RaidIcon = { } PLAYER_TARGET_CHANGED =
{ } Afflicted = { } MediaUpdate = defined @Interface\AddOns\SVUI_UnitFrames\SVUI_UnitFrames.lua:294 UNIT_FLAGS = defined @Interface\AddOns\SVUI_UnitFrames\libs\plugins\oUF_ActionPanel\oUF_ActionPanel.lua:97 AuraBarsAvailable = true style = "SVUI_Target" Grip = SVUI_Target_MOVE { } Friendship = { } UNIT_SPELLCAST_INTERRUPTED = defined @Interface\AddOns\SVUI_UnitFr