Unity Version: 2020.3.15f2 (LTS)
Mirror Version: v44.0.2 (latest)
EpicOnlineTransport Version: v1.5.0 (latest)
JDK Version: OpenJDK 1.8.0_152 (installed with Unity)
Gradle Version: 4.0.1 (?) (installed with Unity)
Android SDK/NDK/Build Tools Version: Unknown (installed with Unity)
OS Version: Windows 10 Home 21H1, Build 19043.1110, Windows Feature Experience Pack 120.2212.3530
I cannot get a blank Android project to build. Building for Windows works without issue.
Steps to Reproduce:
Create a blank 2D Unity project
Import entire EpicOnlineTransport.unitypackage
Import entire Mirror package from Package Manager
Switch platform to Android in Build Settings
Attempt Build
Notice the following errors:
Found plugins with same names and architectures, Assets/Mirror/Runtime/Transport/EpicOnlineTransport/EOSSDK/Android/libs/armeabi-v7a/libEOSSDK.so () and Assets/Mirror/Runtime/Transport/EpicOnlineTransport/EOSSDK/Android/libs/arm64-v8a/libEOSSDK.so (). Assign different architectures or delete the duplicate.
UnityEditor.AndroidPluginImporterExtension:CheckFileCollisions (string)
UnityEditorInternal.PluginsHelper:CheckFileCollisions (UnityEditor.BuildTarget)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Plugins colliding with each other.
Build completed with a result of 'Failed' in 10 seconds (10174 ms)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
UnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors
at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002ca] in <44c3723143904fb88deebc993c7bb491>:0
at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <44c3723143904fb88deebc993c7bb491>:0
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Fix build errors by changing CPU in the Import Settings of Assets\Mirror\Runtime\Transport\EpicOnlineTransport\EOSSDK\Android\libs\arm64-v8a\libEOSSDK.so to ARM64
Observe that the build fails again with different errors:
Starting a Gradle Daemon, 1 incompatible and 2 stopped Daemons could not be reused, use --status for details
Configure project :launcher
WARNING: The option setting 'android.enableR8=false' is deprecated.
It will be removed in version 5.0 of the Android Gradle plugin.
You will no longer be able to disable R8
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\30.0.2\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-29\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\30.0.2\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-29\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
C:\Users\user\Documents\Unity Projects\EOS Android Test\Temp\gradleOut\launcher\src\main\AndroidManifest.xml Error:
uses-sdk:minSdkVersion 19 cannot be smaller than version 23 declared in library [:eos-sdk:] C:\Users\user.gradle\caches\transforms-2\files-2.1\db5e8cb5ac6b3801ae923af60d09d5e4\eos-sdk\AndroidManifest.xml as the library might be using APIs not available in 19
Suggestion: use a compatible library with a minSdk of at most 19,
or increase this project's minSdk version to at least 23,
or use tools:overrideLibrary="com.epicgames.mobile.eossdk" to force usage (may lead to runtime failures)
FAILURE: Build failed with an exception.
What went wrong:
Execution failed for task ':launcher:processReleaseManifest'.
Manifest merger failed : uses-sdk:minSdkVersion 19 cannot be smaller than version 23 declared in library [:eos-sdk:] C:\Users\user.gradle\caches\transforms-2\files-2.1\db5e8cb5ac6b3801ae923af60d09d5e4\eos-sdk\AndroidManifest.xml as the library might be using APIs not available in 19
Suggestion: use a compatible library with a minSdk of at most 19,
or increase this project's minSdk version to at least 23,
or use tools:overrideLibrary="com.epicgames.mobile.eossdk" to force usage (may lead to runtime failures)
Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
stderr[
C:\Users\user\Documents\Unity Projects\EOS Android Test\Temp\gradleOut\launcher\src\main\AndroidManifest.xml Error:
uses-sdk:minSdkVersion 19 cannot be smaller than version 23 declared in library [:eos-sdk:] C:\Users\user.gradle\caches\transforms-2\files-2.1\db5e8cb5ac6b3801ae923af60d09d5e4\eos-sdk\AndroidManifest.xml as the library might be using APIs not available in 19
Suggestion: use a compatible library with a minSdk of at most 19,
or increase this project's minSdk version to at least 23,
or use tools:overrideLibrary="com.epicgames.mobile.eossdk" to force usage (may lead to runtime failures)
FAILURE: Build failed with an exception.
What went wrong:
Execution failed for task ':launcher:processReleaseManifest'.
Manifest merger failed : uses-sdk:minSdkVersion 19 cannot be smaller than version 23 declared in library [:eos-sdk:] C:\Users\user.gradle\caches\transforms-2\files-2.1\db5e8cb5ac6b3801ae923af60d09d5e4\eos-sdk\AndroidManifest.xml as the library might be using APIs not available in 19
Suggestion: use a compatible library with a minSdk of at most 19,
or increase this project's minSdk version to at least 23,
or use tools:overrideLibrary="com.epicgames.mobile.eossdk" to force usage (may lead to runtime failures)
Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
BUILD FAILED in 15s
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
]
stdout[
Starting a Gradle Daemon, 1 incompatible and 2 stopped Daemons could not be reused, use --status for details
Configure project :launcher
WARNING: The option setting 'android.enableR8=false' is deprecated.
It will be removed in version 5.0 of the Android Gradle plugin.
You will no longer be able to disable R8
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\30.0.2\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-29\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\30.0.2\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-29\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
Build completed with a result of 'Failed' in 127 seconds (126513 ms)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
UnityEditor.BuildPlayerWindow+BuildMethodException: 4 errors
at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002ca] in <44c3723143904fb88deebc993c7bb491>:0
at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <44c3723143904fb88deebc993c7bb491>:0
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
9. Adjust the Minimum API Level in `Project Settings > Player > Android > Other Settings > Identification` to `Android 6.0 'Marshmallow' (API Level 23)`
10. Attempt Build again
11. The build fails again with the following errors:
A failure occured while executing
com.android.build.gradle.internal.tasks.Workers$ActionFacade
See the Console for details.
Starting a Gradle Daemon, 1 incompatible Daemon could not be reused, use --status for details
Configure project :launcher
WARNING: The option setting 'android.enableR8=false' is deprecated.
It will be removed in version 5.0 of the Android Gradle plugin.
You will no longer be able to disable R8
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\30.0.2\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-29\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\30.0.2\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-29\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
What went wrong:
Execution failed for task ':launcher:processReleaseResources'.
A failure occurred while executing com.android.build.gradle.internal.tasks.Workers$ActionFacade
Android resource linking failed
C:\Users\user.gradle\caches\transforms-2\files-2.1\db5e8cb5ac6b3801ae923af60d09d5e4\eos-sdk\res\layout\activity_eos_web_auth.xml:9: AAPT: error: attribute layout_constraintBottom_toBottomOf (aka com.company.eostest:layout_constraintBottom_toBottomOf) not found.
C:\Users\user.gradle\caches\transforms-2\files-2.1\db5e8cb5ac6b3801ae923af60d09d5e4\eos-sdk\res\layout\activity_eos_web_auth.xml:9: AAPT: error: attribute layout_constraintEnd_toEndOf (aka com.company.eostest:layout_constraintEnd_toEndOf) not found.
C:\Users\user.gradle\caches\transforms-2\files-2.1\db5e8cb5ac6b3801ae923af60d09d5e4\eos-sdk\res\layout\activity_eos_web_auth.xml:9: AAPT: error: attribute layout_constraintStart_toStartOf (aka com.company.eostest:layout_constraintStart_toStartOf) not found.
C:\Users\user.gradle\caches\transforms-2\files-2.1\db5e8cb5ac6b3801ae923af60d09d5e4\eos-sdk\res\layout\activity_eos_web_auth.xml:9: AAPT: error: attribute layout_constraintTop_toTopOf (aka com.company.eostest:layout_constraintTop_toTopOf) not found.
Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
What went wrong:
Execution failed for task ':launcher:processReleaseResources'.
A failure occurred while executing com.android.build.gradle.internal.tasks.Workers$ActionFacade
Android resource linking failed
C:\Users\user.gradle\caches\transforms-2\files-2.1\db5e8cb5ac6b3801ae923af60d09d5e4\eos-sdk\res\layout\activity_eos_web_auth.xml:9: AAPT: error: attribute layout_constraintBottom_toBottomOf (aka com.company.eostest:layout_constraintBottom_toBottomOf) not found.
C:\Users\user.gradle\caches\transforms-2\files-2.1\db5e8cb5ac6b3801ae923af60d09d5e4\eos-sdk\res\layout\activity_eos_web_auth.xml:9: AAPT: error: attribute layout_constraintEnd_toEndOf (aka com.company.eostest:layout_constraintEnd_toEndOf) not found.
C:\Users\user.gradle\caches\transforms-2\files-2.1\db5e8cb5ac6b3801ae923af60d09d5e4\eos-sdk\res\layout\activity_eos_web_auth.xml:9: AAPT: error: attribute layout_constraintStart_toStartOf (aka com.company.eostest:layout_constraintStart_toStartOf) not found.
C:\Users\user.gradle\caches\transforms-2\files-2.1\db5e8cb5ac6b3801ae923af60d09d5e4\eos-sdk\res\layout\activity_eos_web_auth.xml:9: AAPT: error: attribute layout_constraintTop_toTopOf (aka com.company.eostest:layout_constraintTop_toTopOf) not found.
Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
BUILD FAILED in 12s
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
]
stdout[
Starting a Gradle Daemon, 1 incompatible Daemon could not be reused, use --status for details
Configure project :launcher
WARNING: The option setting 'android.enableR8=false' is deprecated.
It will be removed in version 5.0 of the Android Gradle plugin.
You will no longer be able to disable R8
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\30.0.2\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-29\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\30.0.2\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-29\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
Build completed with a result of 'Failed' in 64 seconds (63936 ms)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
UnityEditor.BuildPlayerWindow+BuildMethodException: 4 errors
at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002ca] in <44c3723143904fb88deebc993c7bb491>:0
at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <44c3723143904fb88deebc993c7bb491>:0
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
I'm not sure how to fix these last build errors. I've tried messing with custom gradle build files, different project settings, adding a keystore, running the editor as admin, and trying an IL2CPP build, and I still can't get it to build.
Unity Version: 2020.3.15f2 (LTS) Mirror Version: v44.0.2 (latest) EpicOnlineTransport Version: v1.5.0 (latest) JDK Version: OpenJDK 1.8.0_152 (installed with Unity) Gradle Version: 4.0.1 (?) (installed with Unity) Android SDK/NDK/Build Tools Version: Unknown (installed with Unity) OS Version: Windows 10 Home 21H1, Build 19043.1110, Windows Feature Experience Pack 120.2212.3530
I cannot get a blank Android project to build. Building for Windows works without issue.
Steps to Reproduce:
Assets\Mirror\Runtime\Transport\EpicOnlineTransport\EOSSDK\Android\libs\arm64-v8a\libEOSSDK.so
to ARM64See http://g.co/androidstudio/manifest-merger for more information about the manifest merger.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
C:\Users\user\Documents\Unity Projects\EOS Android Test\Temp\gradleOut\launcher\src\main\AndroidManifest.xml Error: uses-sdk:minSdkVersion 19 cannot be smaller than version 23 declared in library [:eos-sdk:] C:\Users\user.gradle\caches\transforms-2\files-2.1\db5e8cb5ac6b3801ae923af60d09d5e4\eos-sdk\AndroidManifest.xml as the library might be using APIs not available in 19 Suggestion: use a compatible library with a minSdk of at most 19, or increase this project's minSdk version to at least 23, or use tools:overrideLibrary="com.epicgames.mobile.eossdk" to force usage (may lead to runtime failures)
FAILURE: Build failed with an exception.
What went wrong: Execution failed for task ':launcher:processReleaseManifest'.
Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
Get more help at https://help.gradle.org
BUILD FAILED in 15s Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
CommandInvokationFailure: Gradle build failed. C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.exe -classpath "C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-6.1.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"
stderr[ C:\Users\user\Documents\Unity Projects\EOS Android Test\Temp\gradleOut\launcher\src\main\AndroidManifest.xml Error: uses-sdk:minSdkVersion 19 cannot be smaller than version 23 declared in library [:eos-sdk:] C:\Users\user.gradle\caches\transforms-2\files-2.1\db5e8cb5ac6b3801ae923af60d09d5e4\eos-sdk\AndroidManifest.xml as the library might be using APIs not available in 19 Suggestion: use a compatible library with a minSdk of at most 19, or increase this project's minSdk version to at least 23, or use tools:overrideLibrary="com.epicgames.mobile.eossdk" to force usage (may lead to runtime failures)
FAILURE: Build failed with an exception.
What went wrong: Execution failed for task ':launcher:processReleaseManifest'.
Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
Get more help at https://help.gradle.org
BUILD FAILED in 15s Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8 ] stdout[ Starting a Gradle Daemon, 1 incompatible and 2 stopped Daemons could not be reused, use --status for details
See http://g.co/androidstudio/manifest-merger for more information about the manifest merger.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
FAILURE: Build failed with an exception.
What went wrong: Execution failed for task ':launcher:processReleaseResources'.
C:\Users\user.gradle\caches\transforms-2\files-2.1\db5e8cb5ac6b3801ae923af60d09d5e4\eos-sdk\res\layout\activity_eos_web_auth.xml:9: AAPT: error: attribute layout_constraintEnd_toEndOf (aka com.company.eostest:layout_constraintEnd_toEndOf) not found.
C:\Users\user.gradle\caches\transforms-2\files-2.1\db5e8cb5ac6b3801ae923af60d09d5e4\eos-sdk\res\layout\activity_eos_web_auth.xml:9: AAPT: error: attribute layout_constraintStart_toStartOf (aka com.company.eostest:layout_constraintStart_toStartOf) not found.
C:\Users\user.gradle\caches\transforms-2\files-2.1\db5e8cb5ac6b3801ae923af60d09d5e4\eos-sdk\res\layout\activity_eos_web_auth.xml:9: AAPT: error: attribute layout_constraintTop_toTopOf (aka com.company.eostest:layout_constraintTop_toTopOf) not found.
Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
Get more help at https://help.gradle.org
BUILD FAILED in 12s Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
CommandInvokationFailure: Gradle build failed. C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.exe -classpath "C:\Program Files\Unity\Hub\Editor\2020.3.15f2\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-6.1.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"
stderr[
FAILURE: Build failed with an exception.
What went wrong: Execution failed for task ':launcher:processReleaseResources'.
C:\Users\user.gradle\caches\transforms-2\files-2.1\db5e8cb5ac6b3801ae923af60d09d5e4\eos-sdk\res\layout\activity_eos_web_auth.xml:9: AAPT: error: attribute layout_constraintEnd_toEndOf (aka com.company.eostest:layout_constraintEnd_toEndOf) not found.
C:\Users\user.gradle\caches\transforms-2\files-2.1\db5e8cb5ac6b3801ae923af60d09d5e4\eos-sdk\res\layout\activity_eos_web_auth.xml:9: AAPT: error: attribute layout_constraintStart_toStartOf (aka com.company.eostest:layout_constraintStart_toStartOf) not found.
C:\Users\user.gradle\caches\transforms-2\files-2.1\db5e8cb5ac6b3801ae923af60d09d5e4\eos-sdk\res\layout\activity_eos_web_auth.xml:9: AAPT: error: attribute layout_constraintTop_toTopOf (aka com.company.eostest:layout_constraintTop_toTopOf) not found.
Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
Get more help at https://help.gradle.org
BUILD FAILED in 12s Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8 ] stdout[ Starting a Gradle Daemon, 1 incompatible Daemon could not be reused, use --status for details
I'm not sure how to fix these last build errors. I've tried messing with custom gradle build files, different project settings, adding a keystore, running the editor as admin, and trying an IL2CPP build, and I still can't get it to build.