[X] I have searched the issue tracker to check if the issue has already been reported.
[ ] My issue happened while using mods.
What happened?
When interacting with cabinets and other items, the player character reaches out and "grabs" the item, some animation jank is observed. Specifically when walking away from the item, which causes a very unnatural bend in the arms.
Feedback: In my opinion this feature looks nice, (and has its uses in seeing who is looking in cabinets) but feels a little weird to play with. When out of arm's reach, the cabinet opens instantly, and the character is forcibly moved closer without input from the player. This might be something to just get used to, but especially going from the previous system, it feels odd to have the character move without being told to, and feels like they're being pulled into the cabinet, rather than walking to it. This could potentially be addressed by making the radius of interaction the same as the arms' length, though that might be even less popular.
Additionally, when interacting with items low to the ground, it forces the character into a crouch, which slows movement speed quite a bit. This can be a little annoying when running past items and checking if they're damaged enough with a screwdriver/wrench.
Reproduction steps
walk past and look inside an interactable item
watch your arms dislocate
Bug prevalence
Happens regularly
Single player or multiplayer?
Happens in both single player and multiplayer
-
No response
Version
Unstable (v1.1.3.0)
-
1.1.7.0, not 1.1.3.0
Which operating system did you encounter this bug on?
One thing is that the character helds on to the item a bit too long after you've already closed the interface, imo character should let go as soon as the interface is closed.
Disclaimers
What happened?
When interacting with cabinets and other items, the player character reaches out and "grabs" the item, some animation jank is observed. Specifically when walking away from the item, which causes a very unnatural bend in the arms.
https://github.com/Regalis11/Barotrauma/assets/37850646/5f1c80be-c346-4357-ba5c-1e2bccec67a5
Feedback: In my opinion this feature looks nice, (and has its uses in seeing who is looking in cabinets) but feels a little weird to play with. When out of arm's reach, the cabinet opens instantly, and the character is forcibly moved closer without input from the player. This might be something to just get used to, but especially going from the previous system, it feels odd to have the character move without being told to, and feels like they're being pulled into the cabinet, rather than walking to it. This could potentially be addressed by making the radius of interaction the same as the arms' length, though that might be even less popular.
Additionally, when interacting with items low to the ground, it forces the character into a crouch, which slows movement speed quite a bit. This can be a little annoying when running past items and checking if they're damaged enough with a screwdriver/wrench.
Reproduction steps
Bug prevalence
Happens regularly
Single player or multiplayer?
Happens in both single player and multiplayer
-
No response
Version
Unstable (v1.1.3.0)
-
1.1.7.0, not 1.1.3.0
Which operating system did you encounter this bug on?
Windows
Relevant error messages and crash reports
No response