Closed BiffW closed 7 months ago
It's not just husk eggs
Fruits still take 50% damage on an explosion (from the fire tick that triggers OnFire), can't be stacked back together, and cannot be used for crafting
The simplest solution is to give them all 1 health so there wont partial/damaged fruits. It won't really make a difference if the fruit dies in 1 frame of fire / 1 explosion instead of 2 seconds / 2 explosions; the fruits are unuseable either way if they go below 100% condition
This is a callback to https://github.com/Regalis11/Barotrauma/issues/12557.
Items that are vulnerable to fire using OnFire
SEs will get damaged by explosions, either on top or regardless of having damagedbyexplosions="true/false"
It is your own fault. Why do you not keep flammable items in fireproof containers as "Storage Container" or "Toolbelt"?
Addressed in https://github.com/Regalis11/Barotrauma-development/commit/47c92406fb3bdfe7243c76f03cc3a5c7c364776b
It is your own fault. Why do you not keep flammable items in fireproof containers as "Storage Container" or "Toolbelt"?
Arguably yes, but in my opinion this behavior doesn't add anything interesting to the game. It's just an annoyance to deal with these partially broken items. And if the player was expected to store these items in fireproof containers, it should be communicated in some way; it's not at all obvious that items like these need to be protected from fire, when many other items that should logically be flammable don't need to be.
Tested, working correctly. Closing.
Disclaimers
What happened?
Reproduction steps
huskeggbasic
in a containerBug prevalence
Happens regularly
Single player or multiplayer?
Happens in both single player and multiplayer
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No response
Version
v1.2.7.0 (Winter Update hotfix)
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No response
Which operating system did you encounter this bug on?
Windows
Relevant error messages and crash reports
No response