FakeFishGames / Barotrauma

A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.
http://www.barotraumagame.com/
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Logbook salvage can spawn in locked cabinets #14037

Closed Regalis11 closed 1 month ago

Regalis11 commented 1 month ago

Discussed in https://github.com/FakeFishGames/Barotrauma/discussions/14017

Originally posted by **Vykn** May 26, 2024 ### Disclaimers - [X] I have searched the issue tracker to check if the issue has already been reported. - [ ] My issue happened while using mods. ### What happened? Some of the new wrecks (Barsuk, R-29, Remora, and Typhon 2) have secure steel cabinets with the `locker` tag, which means that logbooks from wreck salvage missions can spawn in them. It's not uncommon for there not to be ID cards available to open these cabinets (either no captain/security corpses spawn, or a monster eats those corpses) and so the missions are impossible to complete. Maybe there should be guaranteed ID cards that can open the cabinets (similar to the guaranteed card in Wreck1), oor just remove the `locker` tag from these cabinets so that the logbooks can't spawn. ### Reproduction steps 1. Load into a wreck salvage mission 2. Check if logbook is inside secure locker 3. Check if there are no ID cards that can open it 4. repeat steps 1-3 until you find an impossible to access logbook ### Bug prevalence Happens every now and then ### Single player or multiplayer? Happens in both single player and multiplayer ### - _No response_ ### Version v1.4.6.0 (Blood in the Water Update, hotfix 2) ### - _No response_ ### Which operating system did you encounter this bug on? Windows ### Relevant error messages and crash reports _No response_