Originally posted by **NilanthAnimosus** June 10, 2024
### Disclaimers
- [X] I have searched the issue tracker to check if the issue has already been reported.
- [ ] My issue happened while using mods.
### What happened?
If hulls do not touch or overlap when having a gap between them, although the gap works correctly there are small issues with a character getting wet and losing air inside the small distance between the hull borders.
![image](https://github.com/FakeFishGames/Barotrauma/assets/29177976/1325b855-fdb5-46e7-aed2-e5d9825ae23d)
Pressure issues (by teleporting outside when corssing the gap) were fixed by (Link to private repo) PR: https://github.com/FakeFishGames/Barotrauma-development/issues/5423 but these smaller issues still remain. Has become more visible due to the minimum hallway distance being removed from outposts.
### Reproduction steps
1. Create two hulls with a small hole between two hull borders (2-20 pixels) that is still within a Gap connecting them (IE. door or placed gap).
2. Find the character gets wet when running through the gap.
3. Stand in the distance between hulls and find the character suffocates but is not crushed or triggering items that get "wet".
### Bug prevalence
Happens regularly
### Single player or multiplayer?
Happens in both single player and multiplayer
### -
_No response_
### Version
v1.5.4.0 (unstable)
### -
_No response_
### Which operating system did you encounter this bug on?
Windows
### Relevant error messages and crash reports
_No response_
Discussed in https://github.com/FakeFishGames/Barotrauma/discussions/14107