FakeFishGames / Barotrauma

A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.
http://www.barotraumagame.com/
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Spawnaction not spawning on Mainpath properly #14144

Open Regalis11 opened 2 weeks ago

Regalis11 commented 2 weeks ago

Discussed in https://github.com/FakeFishGames/Barotrauma/discussions/14140

Originally posted by **ubertpendragon** June 15, 2024 ### Disclaimers - [X] I have searched the issue tracker to check if the issue has already been reported. - [ ] My issue happened while using mods. ### What happened? In events, if mainpath is specified in Spawnaction, the spawned entity will sometimes be spawned in the abyss or in a cave. Tested with both SpawnLocation and SpawnLocationType `triggerevent mainpathspawntest` ```xml ``` ![image](https://github.com/FakeFishGames/Barotrauma/assets/73229309/38ef13f4-0ff0-4e08-8e73-0520d7e43bd2) ![image](https://github.com/FakeFishGames/Barotrauma/assets/73229309/83559b44-a3ee-43c3-895b-9d1ceb837cd6) ![image](https://github.com/FakeFishGames/Barotrauma/assets/73229309/1d3a2bce-4cd1-44c8-875d-607678f63b95) ### Reproduction steps . ### Bug prevalence Just once ### Single player or multiplayer? Single player ### - _No response_ ### Version v1.4.6.0 (Blood in the Water Update, hotfix 2) ### - _No response_ ### Which operating system did you encounter this bug on? Windows ### Relevant error messages and crash reports _No response_