FakeFishGames / Barotrauma

A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.
http://www.barotraumagame.com/
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Missions never go to natural formations/abandoned outposts #14145

Closed Regalis11 closed 3 months ago

Regalis11 commented 3 months ago

Discussed in https://github.com/FakeFishGames/Barotrauma/discussions/14134

Originally posted by **Vykn** June 14, 2024 ### Disclaimers - [X] I have searched the issue tracker to check if the issue has already been reported. - [ ] My issue happened while using mods. ### What happened? Missions from outposts never go to natural formations or abandoned outposts. This makes sense for specific missions like escort or transport, but not for a bunch of other missions like killing or salvage. This kinda sucks, because usually the natural formations are towards the deeper regions, and if there aren't missions there it disincentivises going in the direction that progresses the campaign, just because there aren't missions there. ### Reproduction steps 1. Load up a campaign 2. teleport to the deeper regions, to an outpost that neighbours natural formations/abandoned outposts and at least one outpost 3. unlock missions either from the npc or using the `unlockmissions` command 4. observe that none of the missions go to the natural formations/abandoned outposts ### Bug prevalence Happens every time I play ### Single player or multiplayer? Single player ### - _No response_ ### Version v1.5.4.0 (unstable) ### - _No response_ ### Which operating system did you encounter this bug on? Windows ### Relevant error messages and crash reports _No response_
Regalis11 commented 3 months ago

Fixed in https://github.com/FakeFishGames/Barotrauma-development/commit/4c9e6f46f453bde50487b40ea4543d62020e021a

Rokvach commented 3 months ago

Tested, working correctly. Can be merged and closed.

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