Originally posted by **ubertpendragon** May 25, 2024
### Disclaimers
- [X] I have searched the issue tracker to check if the issue has already been reported.
- [ ] My issue happened while using mods.
### What happened?
Sound triggered by Statuseffect/Event never stops playing in Multiplayer and loops forever
Example:
The sound plays for 3 seconds in SP just fine, but keeps playing in MP
Part of larger series of statuseffect MP desyincs #14008
```xml
```
### Reproduction steps
Use `triggerevent loopingsoundmpbug` in both SP and MP with the above event
### Bug prevalence
Just once
### Single player or multiplayer?
Single player
### -
_No response_
### Version
v1.4.6.0 (Blood in the Water Update, hotfix 2)
### -
_No response_
### Which operating system did you encounter this bug on?
Windows
### Relevant error messages and crash reports
_No response_
Discussed in https://github.com/FakeFishGames/Barotrauma/discussions/14009