FakeFishGames / Barotrauma

A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.
http://www.barotraumagame.com/
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[Unstable] Ruins still present in PvP levels #14200

Closed Regalis11 closed 1 week ago

Regalis11 commented 1 week ago

Discussed in https://github.com/FakeFishGames/Barotrauma/discussions/14183

Originally posted by **ubertpendragon** June 20, 2024 ### Disclaimers - [X] I have searched the issue tracker to check if the issue has already been reported. - [ ] My issue happened while using mods. ### What happened? ridge, plateau, great sea and wastes pvp level still can generate ruins, which impacts load times and performance It's very unlikely that anything happens in ruins in PvP since they're placed completely off the sides, unlike for example a rogue thalamus placed on the main path (which could be a problem like on the picture where one side is closer to the thalamus) ![image](https://github.com/FakeFishGames/Barotrauma/assets/73229309/36508750-df9c-4d22-b2b1-9712d4377785)
Regalis11 commented 1 week ago

Fixed in https://github.com/FakeFishGames/Barotrauma-development/pull/5499, closing