Closed JeroonBosch closed 2 months ago
I guess we should at the very least lower the combat priority of welding tools. Plasma cutters wasting oxygen is less of an issue as they're easily refillable - but only makes sense if plasma cutters actually deal more damage than wrench / screwdriver.
I suppose we could also look into changing weapon priority for AI when they have a certain talent. F.e. the heavy wrench could have a much higher combatpriority if the mechanic has the wrench-related talents. - but that would mean code additions
Addressed in FakeFishGames/Barotrauma-development#5551 by just adjusting the priorities. The old values probably predated both nerfing the torches and the addition of the talents.
Tested, no issues. Can be merged and closed.
Discussed in https://github.com/FakeFishGames/Barotrauma/discussions/14271