Closed fire-bot closed 3 years ago
Implemented/fixed in Regalis11/Barotrauma-development@e43b3e5. Only applies to those ordered to fight intruders or the security (which has the autonomous objective for it).
[0.1100.0.5] - Unable to replicate main issue 👍
Elaboration
teleportcharacter
command, got noticed and shot by security.control
command, took control of the enemy team to set "fight intruder" orders to non security bots while using kill
on existing security bots.revive
ed my character and took control of it, proceeded to wait, non security bots with the "fight intruder" responded with some weapons.Other issues However as a note, I noticed a couple of other issues while doing the test.
Moved back to todo
I think this ticket is done. The other issues are not directly related -> we should create separate tickets for them.
Agree with itchy, the issue regarding this ticket and the original problem had been resolved. The other issues should probably have their own ticket(s)
Sent by WordPress (issue@barotraumagame.com). Created by fire.
From: Leonidas
Description All bots default behavior is to run away from intruders in combat missions. Even security does not attempt to apprehend or stop the enemy crew from entering the submarine. Only security reacts after being attacked directly and the other roles do not even fight for their lives.
Steps To Reproduce Start a multiplayer match, select combat mission, attempt to board the enemy submarine, watch the bot crew members cower in fear. Occurs in both 0.10.51 and 0.10.60.
Version 0.10.60
Operating System Windows
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