Closed Rokvach closed 3 years ago
Added couple new issues at the top of the list and tested the already fixed issues, all of the currently fixed ones are working correctly.
"killmonsters" issue fixed in Regalis11/Barotrauma-development@07f17fb (bugfixes).
I'm not sure if this is the right place to post this so I'm sorry if it isn't. I'm having a problem with the cthulhu pet where it seems to be clipping into the walls of the sub or something because it keeps slamming into the walls and floor and dying, even when the sub isn't moving. I am playing in singleplayer currently, not sure if this happens in multiplayer. Grabbing or playing with them doesn't seem to fix it. Grabbing and holding them stops it temporarily but once you let them go again they continue slamming into walls and dying. I couldn't find anything about this posted anywhere.
[x] Pets happiness indicator vibrates when the sub moves
[x]
Killmonsters
command kills all the pets too[x] Playing with a pet in multiplayer doesn't make it jump like it does on singleplayer
[x] If a pet follows the owner in to the outpost and you undock from the outpost the pets will be left behind and disappear and wont spawn in the submarine like bots. (Tested in singleplayer)
Repro steps:
[x] Pets disappear when you enter a outpost level, do they have any defined spawn points in outpost levels? (Doesn't happen in multiplayer)
[x] Pets disappear if you save and quit a campaign in multiplayer
Repro steps:
[x] Pet happiness indicator doesn't show up in multiplayer
[x] Intensity music starts playing when you hatch a pet in singleplayer, doesn't happen in multiplayer
[ ] Cthulhu pet keeps constantly dropping its food to the ground when its eating it on multiplayer, picks it up properly in singleplayer
[x] Game crashes if you spawn in a "Strange Egg" and feed it saline, seems to still use a "smallcrawler"