Closed hubismal closed 3 years ago
Unsure how to reproduce. Online server with many players. We were docked to an outpost with players respawning every 5 minutes. This was the third or so node in campaign. Respawning players seemed to crash the game.
This seemed to happen when the server tried to respawn a bot in the campaign. Steps to repro:
Fixed in https://github.com/Regalis11/Barotrauma-development/commit/21ad1b77fc9927acd617105f48139786e9e937d9 by disabling bot respawns altogether in the campaign. I think it's better not to allow bots to respawn, because it could be easily abused to "farm" resources using the bots.
Tested, working correctly. Closing.