Sent by WordPress (issue@barotraumagame.com). Created by fire.
From: Daomushin
Description
Barotrauma Client crash report (generated on 12/10/2020 4:23:28 PM)
Barotrauma seems to have crashed. Sorry for the inconvenience!
C30AA15F725E6EC3BD34659472EB3B85
Game version 0.11.0.9 (ReleaseWindows, branch release, revision c60afcc03b)
Graphics mode: 1600x900 (BorderlessWindowed)
VSync ON
Language: English
Selected content packages: Vanilla 0.9
Level seed: Sarpedon LineaUusi-Turcu
Loaded submarine: Europan Marlin (491A56C18BD0498AB9DA105A3BBC8230)
Selected screen: Barotrauma.GameScreen
SteamManager initialized
System info:
Operating system: Microsoft Windows NT 6.1.7601 Service Pack 1 64 bit
GPU name: AMD Mobility Radeon HD 5000
Display mode: {Width:1600 Height:900 Format:Color AspectRatio:1.7777778}
GPU status: Normal
Exception: Sequence contains no matching element (System.InvalidOperationException)
Target site: Void ThrowNoMatchException()
Stack trace:
at System.Linq.ThrowHelper.ThrowNoMatchException()
at System.Linq.Enumerable.First[TSource](IEnumerable1 source, Func2 predicate)
at Barotrauma.CharacterInfo.GetDisguisedSprites(IdCard idCard) in BarotraumaBarotraumaClientClientSourceCharactersCharacterInfo.cs:line 194
at Barotrauma.CharacterInfo.CheckDisguiseStatus(Boolean handleBuff, IdCard idCard) in BarotraumaBarotraumaSharedSharedSourceCharactersCharacterInfo.cs:line 273
at Barotrauma.CharacterHealth.set_OpenHealthWindow(CharacterHealth value) in BarotraumaBarotraumaClientClientSourceCharactersHealthCharacterHealth.cs:line 243
at Barotrauma.Character.DoInteractionUpdate(Single deltaTime, Vector2 mouseSimPos) in BarotraumaBarotraumaSharedSharedSourceCharactersCharacter.cs:line 2082
at Barotrauma.Character.ControlLocalPlayer(Single deltaTime, Camera cam, Boolean moveCam) in BarotraumaBarotraumaClientClientSourceCharactersCharacter.cs:line 303
at Barotrauma.Character.UpdateControlled(Single deltaTime, Camera cam) in BarotraumaBarotraumaClientClientSourceCharactersCharacter.cs:line 335
at Barotrauma.Character.Update(Single deltaTime, Camera cam) in BarotraumaBarotraumaSharedSharedSourceCharactersCharacter.cs:line 2435
at Barotrauma.AICharacter.Update(Single deltaTime, Camera cam) in BarotraumaBarotraumaSharedSharedSourceCharactersAICharacter.cs:line 81
at Barotrauma.Character.UpdateAll(Single deltaTime, Camera cam) in BarotraumaBarotraumaSharedSharedSourceCharactersCharacter.cs:line 2318
at Barotrauma.GameScreen.Update(Double deltaTime) in BarotraumaBarotraumaSharedSharedSourceScreensGameScreen.cs:line 183
at Barotrauma.GameMain.Update(GameTime gameTime) in BarotraumaBarotraumaClientClientSourceGameMain.cs:line 924
at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) in LibrariesMonoGame.FrameworkSrcMonoGame.FrameworkGame.cs:line 656
at Microsoft.Xna.Framework.Game.Tick() in LibrariesMonoGame.FrameworkSrcMonoGame.FrameworkGame.cs:line 504
at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() in LibrariesMonoGame.FrameworkSrcMonoGame.FrameworkSDLSDLGamePlatform.cs:line 94
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) in LibrariesMonoGame.FrameworkSrcMonoGame.FrameworkGame.cs:line 398
at Microsoft.Xna.Framework.Game.Run() in LibrariesMonoGame.FrameworkSrcMonoGame.FrameworkGame.cs:line 368
at Barotrauma.Program.Main(String[] args) in BarotraumaBarotraumaClientClientSourceProgram.cs:line 59
Last debug messages:
[12/10/2020 4:22:59 PM] Error in SerializableProperty.TrySetValue {Sequence contains no matching element}
at System.Linq.ThrowHelper.ThrowNoMatchException()
at System.Linq.Enumerable.First[TSource](IEnumerable1 source, Func2 predicate)
at Barotrauma.CharacterInfo.GetDisguisedSprites(IdCard idCard) in BarotraumaBarotraumaClientClientSourceCharactersCharacterInfo.cs:line 194
at Barotrauma.CharacterInfo.CheckDisguiseStatus(Boolean handleBuff, IdCard idCard) in BarotraumaBarotraumaSharedSharedSourceCharactersCharacterInfo.cs:line 273
at Barotrauma.SerializableProperty.TrySetValueWithoutReflection(Object parentObject, Object value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 553
at Barotrauma.SerializableProperty.TrySetValue(Object parentObject, Boolean value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 379
[12/10/2020 4:22:54 PM] Error in SerializableProperty.TrySetValue {Sequence contains no matching element}
at System.Linq.ThrowHelper.ThrowNoMatchException()
at System.Linq.Enumerable.First[TSource](IEnumerable1 source, Func2 predicate)
at Barotrauma.CharacterInfo.GetDisguisedSprites(IdCard idCard) in BarotraumaBarotraumaClientClientSourceCharactersCharacterInfo.cs:line 194
at Barotrauma.CharacterInfo.CheckDisguiseStatus(Boolean handleBuff, IdCard idCard) in BarotraumaBarotraumaSharedSharedSourceCharactersCharacterInfo.cs:line 273
at Barotrauma.SerializableProperty.TrySetValueWithoutReflection(Object parentObject, Object value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 553
at Barotrauma.SerializableProperty.TrySetValue(Object parentObject, Boolean value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 379
[12/10/2020 4:22:39 PM] Error in SerializableProperty.TrySetValue {Sequence contains no matching element}
at System.Linq.ThrowHelper.ThrowNoMatchException()
at System.Linq.Enumerable.First[TSource](IEnumerable1 source, Func2 predicate)
at Barotrauma.CharacterInfo.GetDisguisedSprites(IdCard idCard) in BarotraumaBarotraumaClientClientSourceCharactersCharacterInfo.cs:line 194
at Barotrauma.CharacterInfo.CheckDisguiseStatus(Boolean handleBuff, IdCard idCard) in BarotraumaBarotraumaSharedSharedSourceCharactersCharacterInfo.cs:line 273
at Barotrauma.SerializableProperty.TrySetValueWithoutReflection(Object parentObject, Object value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 553
at Barotrauma.SerializableProperty.TrySetValue(Object parentObject, Boolean value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 379
[12/10/2020 4:22:36 PM] Error in SerializableProperty.TrySetValue {Sequence contains no matching element}
at System.Linq.ThrowHelper.ThrowNoMatchException()
at System.Linq.Enumerable.First[TSource](IEnumerable1 source, Func2 predicate)
at Barotrauma.CharacterInfo.GetDisguisedSprites(IdCard idCard) in BarotraumaBarotraumaClientClientSourceCharactersCharacterInfo.cs:line 194
at Barotrauma.CharacterInfo.CheckDisguiseStatus(Boolean handleBuff, IdCard idCard) in BarotraumaBarotraumaSharedSharedSourceCharactersCharacterInfo.cs:line 273
at Barotrauma.SerializableProperty.TrySetValueWithoutReflection(Object parentObject, Object value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 553
at Barotrauma.SerializableProperty.TrySetValue(Object parentObject, Boolean value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 379
[12/10/2020 4:22:24 PM] Error in SerializableProperty.TrySetValue {Sequence contains no matching element}
at System.Linq.ThrowHelper.ThrowNoMatchException()
at System.Linq.Enumerable.First[TSource](IEnumerable1 source, Func2 predicate)
at Barotrauma.CharacterInfo.GetDisguisedSprites(IdCard idCard) in BarotraumaBarotraumaClientClientSourceCharactersCharacterInfo.cs:line 194
at Barotrauma.CharacterInfo.CheckDisguiseStatus(Boolean handleBuff, IdCard idCard) in BarotraumaBarotraumaSharedSharedSourceCharactersCharacterInfo.cs:line 273
at Barotrauma.SerializableProperty.TrySetValueWithoutReflection(Object parentObject, Object value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 553
at Barotrauma.SerializableProperty.TrySetValue(Object parentObject, Boolean value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 379
[12/10/2020 4:21:57 PM] Error in SerializableProperty.TrySetValue {Sequence contains no matching element}
at System.Linq.ThrowHelper.ThrowNoMatchException()
at System.Linq.Enumerable.First[TSource](IEnumerable1 source, Func2 predicate)
at Barotrauma.CharacterInfo.GetDisguisedSprites(IdCard idCard) in BarotraumaBarotraumaClientClientSourceCharactersCharacterInfo.cs:line 194
at Barotrauma.CharacterInfo.CheckDisguiseStatus(Boolean handleBuff, IdCard idCard) in BarotraumaBarotraumaSharedSharedSourceCharactersCharacterInfo.cs:line 273
at Barotrauma.SerializableProperty.TrySetValueWithoutReflection(Object parentObject, Object value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 553
at Barotrauma.SerializableProperty.TrySetValue(Object parentObject, Boolean value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 379
[12/10/2020 4:21:54 PM] Error in SerializableProperty.TrySetValue {Sequence contains no matching element}
at System.Linq.ThrowHelper.ThrowNoMatchException()
at System.Linq.Enumerable.First[TSource](IEnumerable1 source, Func2 predicate)
at Barotrauma.CharacterInfo.GetDisguisedSprites(IdCard idCard) in BarotraumaBarotraumaClientClientSourceCharactersCharacterInfo.cs:line 194
at Barotrauma.CharacterInfo.CheckDisguiseStatus(Boolean handleBuff, IdCard idCard) in BarotraumaBarotraumaSharedSharedSourceCharactersCharacterInfo.cs:line 273
at Barotrauma.SerializableProperty.TrySetValueWithoutReflection(Object parentObject, Object value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 553
at Barotrauma.SerializableProperty.TrySetValue(Object parentObject, Boolean value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 379
[12/10/2020 4:21:51 PM] Error in SerializableProperty.TrySetValue {Sequence contains no matching element}
at System.Linq.ThrowHelper.ThrowNoMatchException()
at System.Linq.Enumerable.First[TSource](IEnumerable1 source, Func2 predicate)
at Barotrauma.CharacterInfo.GetDisguisedSprites(IdCard idCard) in BarotraumaBarotraumaClientClientSourceCharactersCharacterInfo.cs:line 194
at Barotrauma.CharacterInfo.CheckDisguiseStatus(Boolean handleBuff, IdCard idCard) in BarotraumaBarotraumaSharedSharedSourceCharactersCharacterInfo.cs:line 273
at Barotrauma.SerializableProperty.TrySetValueWithoutReflection(Object parentObject, Object value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 553
at Barotrauma.SerializableProperty.TrySetValue(Object parentObject, Boolean value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 379
[12/10/2020 4:21:42 PM] Error in SerializableProperty.TrySetValue {Sequence contains no matching element}
at System.Linq.ThrowHelper.ThrowNoMatchException()
at System.Linq.Enumerable.First[TSource](IEnumerable1 source, Func2 predicate)
at Barotrauma.CharacterInfo.GetDisguisedSprites(IdCard idCard) in BarotraumaBarotraumaClientClientSourceCharactersCharacterInfo.cs:line 194
at Barotrauma.CharacterInfo.CheckDisguiseStatus(Boolean handleBuff, IdCard idCard) in BarotraumaBarotraumaSharedSharedSourceCharactersCharacterInfo.cs:line 273
at Barotrauma.SerializableProperty.TrySetValueWithoutReflection(Object parentObject, Object value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 553
at Barotrauma.SerializableProperty.TrySetValue(Object parentObject, Boolean value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 379
[12/10/2020 3:01:30 PM] Error in SerializableProperty.TrySetValue {Sequence contains no matching element}
at System.Linq.ThrowHelper.ThrowNoMatchException()
at System.Linq.Enumerable.First[TSource](IEnumerable1 source, Func2 predicate)
at Barotrauma.CharacterInfo.GetDisguisedSprites(IdCard idCard) in BarotraumaBarotraumaClientClientSourceCharactersCharacterInfo.cs:line 194
at Barotrauma.CharacterInfo.CheckDisguiseStatus(Boolean handleBuff, IdCard idCard) in BarotraumaBarotraumaSharedSharedSourceCharactersCharacterInfo.cs:line 273
at Barotrauma.SerializableProperty.TrySetValueWithoutReflection(Object parentObject, Object value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 553
at Barotrauma.SerializableProperty.TrySetValue(Object parentObject, Boolean value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 379
[12/10/2020 3:01:09 PM] Error in SerializableProperty.TrySetValue {Sequence contains no matching element}
at System.Linq.ThrowHelper.ThrowNoMatchException()
at System.Linq.Enumerable.First[TSource](IEnumerable1 source, Func2 predicate)
at Barotrauma.CharacterInfo.GetDisguisedSprites(IdCard idCard) in BarotraumaBarotraumaClientClientSourceCharactersCharacterInfo.cs:line 194
at Barotrauma.CharacterInfo.CheckDisguiseStatus(Boolean handleBuff, IdCard idCard) in BarotraumaBarotraumaSharedSharedSourceCharactersCharacterInfo.cs:line 273
at Barotrauma.SerializableProperty.TrySetValueWithoutReflection(Object parentObject, Object value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 553
at Barotrauma.SerializableProperty.TrySetValue(Object parentObject, Boolean value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 379
[12/10/2020 2:35:57 PM] Generating an outpost for the start of the level... (Location: Sarpedon Linea, level type: LocationConnection)
[12/10/2020 2:35:33 PM] Transitioning to Sarpedon LineaUusi-Turcu (current location: Uusi-Turcu, selected location: Sarpedon Linea, leaving sub: Europan Marlin, at start: True, at end: False, transition type: LeaveLocation)
[12/10/2020 2:30:43 PM] Generating an outpost for the start of the level... (Location: Uusi-Turcu, level type: Outpost)
[12/10/2020 2:30:20 PM] Transitioning to Uusi-Turcu (current location: Uusi-Turcu, selected location: Sarpedon Linea, leaving sub: Europan Marlin, at start: True, at end: False, transition type: ReturnToPreviousLocation)
[12/10/2020 2:27:41 PM] Generating an outpost for the start of the level... (Location: Sarpedon Linea, level type: LocationConnection)
[12/10/2020 12:24:45 PM] Generating an outpost for the start of the level... (Location: Sarpedon Linea, level type: LocationConnection)
[12/10/2020 12:24:24 PM] Transitioning to Sarpedon LineaUusi-Turcu (current location: Uusi-Turcu, selected location: Sarpedon Linea, leaving sub: Kastrull, at start: True, at end: False, transition type: LeaveLocation)
[12/10/2020 12:21:34 PM] Generating an outpost for the start of the level... (Location: Uusi-Turcu, level type: Outpost)
[12/10/2020 12:21:17 PM] Transitioning to Uusi-Turcu (current location: Uusi-Turcu, selected location: Pastonia, leaving sub: Kastrull, at start: True, at end: False, transition type: ReturnToPreviousLocation)
[12/10/2020 12:20:09 PM] Generating an outpost for the start of the level... (Location: Pastonia, level type: LocationConnection)
[12/10/2020 12:20:08 PM] Generating an outpost for the end of the level... (Location: Uusi-Turcu, level type: LocationConnection)
[12/10/2020 12:19:49 PM] Transitioning to PastoniaUusi-Turcu (current location: Uusi-Turcu, selected location: Pastonia, leaving sub: Europan Marlin, at start: True, at end: False, transition type: LeaveLocation)
[12/10/2020 12:17:29 PM] Generating an outpost for the start of the level... (Location: Uusi-Turcu, level type: Outpost)
[12/10/2020 12:17:09 PM] Transitioning to Uusi-Turcu (current location: Uusi-Turcu, selected location: Pastonia, leaving sub: Europan Marlin, at start: True, at end: False, transition type: ReturnToPreviousLocation)
[12/10/2020 12:15:17 PM] Generating an outpost for the start of the level... (Location: Pastonia, level type: LocationConnection)
[12/10/2020 12:15:17 PM] Generating an outpost for the end of the level... (Location: Uusi-Turcu, level type: LocationConnection)
[12/10/2020 11:51:12 AM] Generating an outpost for the start of the level... (Location: Pastonia, level type: LocationConnection)
[12/10/2020 11:51:11 AM] Generating an outpost for the end of the level... (Location: Uusi-Turcu, level type: LocationConnection)
[12/10/2020 11:35:12 AM] Generating an outpost for the start of the level... (Location: Pastonia, level type: LocationConnection)
[12/10/2020 11:35:12 AM] Generating an outpost for the end of the level... (Location: Uusi-Turcu, level type: LocationConnection)
[12/10/2020 11:34:41 AM] LobbyMatchList: LobbiesMatching: 50
[12/10/2020 11:34:41 AM] LobbyMatchList: LobbiesMatching: 50
[12/10/2020 11:34:41 AM] SteamAPICallCompleted: AsyncCall: 15277754826920095555
Callback: 510
ParamCount: 4
[12/10/2020 11:34:41 AM] SteamRelayNetworkStatus: Avail: Current
PingMeasurementInProgress: 1
AvailNetworkConfig: Current
AvailAnyRelay: Current
DebugMsg: System.Byte[]
[12/10/2020 11:29:11 AM] WARNING: Cannot compress a texture because the dimensions are not a multiple of 4 (path: Submarines/Downloaded/[ATLAS] Tetrarch.sub, size: 600x338)
[12/10/2020 11:29:08 AM] WARNING: Cannot compress a texture because the dimensions are not a multiple of 4 (path: Submarines/Downloaded/The Stoick.sub, size: 1043x600)
[12/10/2020 11:29:06 AM] WARNING: Cannot compress a texture because the dimensions are not a multiple of 4 (path: Submarines/Downloaded/Indra.sub, size: 700x313)
[12/10/2020 11:29:06 AM] WARNING: Cannot compress a texture because the dimensions are not a multiple of 4 (path: Submarines/Downloaded/Hyperion.sub, size: 600x338)
[12/10/2020 11:29:03 AM] WARNING: Cannot compress a texture because the dimensions are not a multiple of 4 (path: Submarines/Downloaded/Bottleneck [NEW FRONTIERS].sub, size: 1440x534)
[12/10/2020 11:26:01 AM] Coroutine Barotrauma.Networking.GameClient+d__82 threw an exception: Object reference not set to an instance of an object.
at Barotrauma.Networking.RespawnManager..ctor(NetworkMember networkMember, SubmarineInfo shuttleInfo) in BarotraumaBarotraumaSharedSharedSourceNetworkingRespawnManager.cs:line 27
at Barotrauma.Networking.GameClient.StartGame(IReadMessage inc)+MoveNext() in BarotraumaBarotraumaClientClientSourceNetworkingGameClient.cs:line 0
at Barotrauma.CoroutineManager.IsDone(CoroutineHandle handle) in BarotraumaBarotraumaSharedSharedSourceCoroutineManager.cs:line 238
[12/10/2020 11:26:01 AM] The submarine "Venture" was made using an older version of the Barotrauma that used a different formula to calculate the lighting. The game automatically adjusts the lights make them look better with the new formula, but it's recommended to open the submarine in the submarine editor and make sure everything looks right after the automatic conversion.
[12/10/2020 11:25:56 AM] Task count: 0
[12/10/2020 11:25:46 AM] Generating an outpost for the end of the level... (Location: Butterdon Linea Research Facility, level type: LocationConnection)
[12/10/2020 11:21:05 AM] WARNING: Cannot compress a texture because the dimensions are not a multiple of 4 (path: Submarines/Downloaded/[ATLAS] Tetrarch.sub, size: 600x338)
[12/10/2020 11:21:03 AM] WARNING: Cannot compress a texture because the dimensions are not a multiple of 4 (path: Submarines/Downloaded/The Stoick.sub, size: 1043x600)
[12/10/2020 11:21:00 AM] WARNING: Cannot compress a texture because the dimensions are not a multiple of 4 (path: Submarines/Downloaded/Indra.sub, size: 700x313)
[12/10/2020 11:21:00 AM] WARNING: Cannot compress a texture because the dimensions are not a multiple of 4 (path: Submarines/Downloaded/Hyperion.sub, size: 600x338)
[12/10/2020 11:20:57 AM] WARNING: Cannot compress a texture because the dimensions are not a multiple of 4 (path: Submarines/Downloaded/Bottleneck [NEW FRONTIERS].sub, size: 1440x534)
[12/10/2020 11:20:28 AM] LobbyMatchList: LobbiesMatching: 50
[12/10/2020 11:20:28 AM] LobbyMatchList: LobbiesMatching: 50
[12/10/2020 11:20:28 AM] SteamAPICallCompleted: AsyncCall: 11196494022062280342
Callback: 510
ParamCount: 4
[12/10/2020 11:20:28 AM] SteamRelayNetworkStatus: Avail: Current
PingMeasurementInProgress: 1
AvailNetworkConfig: Current
AvailAnyRelay: Current
DebugMsg: System.Byte[]
[12/10/2020 11:11:04 AM] WARNING: Cannot compress a texture because the dimensions are not a multiple of 4 (path: Submarines/Downloaded/[ATLAS] Tetrarch.sub, size: 600x338)
[12/10/2020 11:11:01 AM] WARNING: Cannot compress a texture because the dimensions are not a multiple of 4 (path: Submarines/Downloaded/The Stoick.sub, size: 1043x600)
[12/10/2020 11:10:59 AM] WARNING: Cannot compress a texture because the dimensions are not a multiple of 4 (path: Submarines/Downloaded/Indra.sub, size: 700x313)
[12/10/2020 11:10:59 AM] WARNING: Cannot compress a texture because the dimensions are not a multiple of 4 (path: Submarines/Downloaded/Hyperion.sub, size: 600x338)
[12/10/2020 11:10:57 AM] (Msg) SDR RelayNetworkStatus: avail=OK config=OK anyrelay=OK (OK)
[12/10/2020 11:10:57 AM] (Msg) Ping location: sea=42+4,eat=60+6/47+4,lax=71+7/66+4,okc=108+10/86+4,ord=97+9/87+4,atl=117+11/108+4,iad=124+12/111+4,tyo=136+13,tyo1=154+15/136+13,fra=208+20/180+4,sgp=224+22/217+13,gru=255+25/234+4
[12/10/2020 11:10:57 AM] (Msg) Ping measurement completed
[12/10/2020 11:10:55 AM] (Debug) Destroying relay 'sof#1 (139.45.193.10:27015)' because initial_ping_timeout
[12/10/2020 11:10:55 AM] WARNING: Cannot compress a texture because the dimensions are not a multiple of 4 (path: Submarines/Downloaded/Bottleneck [NEW FRONTIERS].sub, size: 1440x534)
[12/10/2020 11:10:52 AM] (Debug) Destroying relay 'sof#2 (139.45.193.10:27016)' because initial_ping_timeout
[12/10/2020 11:10:50 AM] (Debug) Destroying relay 'sof#3 (139.45.193.10:27017)' because initial_ping_timeout
[12/10/2020 11:10:47 AM] (Debug) Destroying relay 'sof#5 (139.45.193.10:27019)' because initial_ping_timeout
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'syd' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'sto2' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'waw' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'sgp' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'sto' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'vie' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'maa' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'jnb' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'tyo1' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'tyo' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'bom' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'scl' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'mad' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'lim' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'lux' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'par' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'dxb' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'lhr' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'gru' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'sea' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'fra' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'okc' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'hkg' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'ord' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'ams' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'lax' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'iad' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'atl' established.
[12/10/2020 11:10:44 AM] (Verbose) Communications with routing cluster 'eat' established.
[12/10/2020 11:10:44 AM] (Msg) SDR RelayNetworkStatus: avail=Attempting config=OK anyrelay=Attempting (Performing ping measurement)
[12/10/2020 11:10:44 AM] (Msg) Performing ping measurement
[12/10/2020 11:10:44 AM] (Msg) Got SDR network config. Loaded revision 285 OK
[12/10/2020 11:10:44 AM] (Warning) SDR network config fetch first attempt failed. HTTP 504. . Trying again.
[12/10/2020 11:10:25 AM] Attempting to open ALC device "OpenAL Soft on Speakers / Headphones (IDT High Definition Audio CODEC)"
[12/10/2020 11:10:22 AM] Loaded languages: English, German, French, Russian, Polish, Brazilian Portuguese, Castilian Spanish, Latinamerican Spanish, Simplified Chinese, Traditional Chinese, Japanese, Turkish, Korean
[12/10/2020 11:10:21 AM] Loaded languages: English, German, French, Russian, Polish, Brazilian Portuguese, Castilian Spanish, Latinamerican Spanish, Simplified Chinese, Traditional Chinese, Japanese, Turkish, Korean
[12/10/2020 11:10:19 AM] Logged in as DaoMuShin (SteamID STEAM_1:0:43135984)
Sent by WordPress (issue@barotraumagame.com). Created by fire.
From: Daomushin
Description Barotrauma Client crash report (generated on 12/10/2020 4:23:28 PM)
Barotrauma seems to have crashed. Sorry for the inconvenience!
C30AA15F725E6EC3BD34659472EB3B85
Game version 0.11.0.9 (ReleaseWindows, branch release, revision c60afcc03b) Graphics mode: 1600x900 (BorderlessWindowed) VSync ON Language: English Selected content packages: Vanilla 0.9 Level seed: Sarpedon LineaUusi-Turcu Loaded submarine: Europan Marlin (491A56C18BD0498AB9DA105A3BBC8230) Selected screen: Barotrauma.GameScreen SteamManager initialized
System info: Operating system: Microsoft Windows NT 6.1.7601 Service Pack 1 64 bit GPU name: AMD Mobility Radeon HD 5000 Display mode: {Width:1600 Height:900 Format:Color AspectRatio:1.7777778} GPU status: Normal
Exception: Sequence contains no matching element (System.InvalidOperationException) Target site: Void ThrowNoMatchException() Stack trace: at System.Linq.ThrowHelper.ThrowNoMatchException() at System.Linq.Enumerable.First[TSource](IEnumerableBarotraumaBarotraumaClientClientSourceCharactersCharacterInfo.cs:line 194
at Barotrauma.CharacterInfo.CheckDisguiseStatus(Boolean handleBuff, IdCard idCard) in BarotraumaBarotraumaSharedSharedSourceCharactersCharacterInfo.cs:line 273
at Barotrauma.CharacterHealth.set_OpenHealthWindow(CharacterHealth value) in BarotraumaBarotraumaClientClientSourceCharactersHealthCharacterHealth.cs:line 243
at Barotrauma.Character.DoInteractionUpdate(Single deltaTime, Vector2 mouseSimPos) in BarotraumaBarotraumaSharedSharedSourceCharactersCharacter.cs:line 2082
at Barotrauma.Character.ControlLocalPlayer(Single deltaTime, Camera cam, Boolean moveCam) in BarotraumaBarotraumaClientClientSourceCharactersCharacter.cs:line 303
at Barotrauma.Character.UpdateControlled(Single deltaTime, Camera cam) in BarotraumaBarotraumaClientClientSourceCharactersCharacter.cs:line 335
at Barotrauma.Character.Update(Single deltaTime, Camera cam) in BarotraumaBarotraumaSharedSharedSourceCharactersCharacter.cs:line 2435
at Barotrauma.AICharacter.Update(Single deltaTime, Camera cam) in BarotraumaBarotraumaSharedSharedSourceCharactersAICharacter.cs:line 81
at Barotrauma.Character.UpdateAll(Single deltaTime, Camera cam) in BarotraumaBarotraumaSharedSharedSourceCharactersCharacter.cs:line 2318
at Barotrauma.GameScreen.Update(Double deltaTime) in BarotraumaBarotraumaSharedSharedSourceScreensGameScreen.cs:line 183
at Barotrauma.GameMain.Update(GameTime gameTime) in BarotraumaBarotraumaClientClientSourceGameMain.cs:line 924
at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) in LibrariesMonoGame.FrameworkSrcMonoGame.FrameworkGame.cs:line 656
at Microsoft.Xna.Framework.Game.Tick() in LibrariesMonoGame.FrameworkSrcMonoGame.FrameworkGame.cs:line 504
at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() in LibrariesMonoGame.FrameworkSrcMonoGame.FrameworkSDLSDLGamePlatform.cs:line 94
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) in LibrariesMonoGame.FrameworkSrcMonoGame.FrameworkGame.cs:line 398
at Microsoft.Xna.Framework.Game.Run() in LibrariesMonoGame.FrameworkSrcMonoGame.FrameworkGame.cs:line 368
at Barotrauma.Program.Main(String[] args) in BarotraumaBarotraumaClientClientSourceProgram.cs:line 59
1 source, Func
2 predicate) at Barotrauma.CharacterInfo.GetDisguisedSprites(IdCard idCard) inLast debug messages: [12/10/2020 4:22:59 PM] Error in SerializableProperty.TrySetValue {Sequence contains no matching element} at System.Linq.ThrowHelper.ThrowNoMatchException() at System.Linq.Enumerable.First[TSource](IEnumerableBarotraumaBarotraumaClientClientSourceCharactersCharacterInfo.cs:line 194
at Barotrauma.CharacterInfo.CheckDisguiseStatus(Boolean handleBuff, IdCard idCard) in BarotraumaBarotraumaSharedSharedSourceCharactersCharacterInfo.cs:line 273
at Barotrauma.SerializableProperty.TrySetValueWithoutReflection(Object parentObject, Object value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 553
at Barotrauma.SerializableProperty.TrySetValue(Object parentObject, Boolean value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 379
[12/10/2020 4:22:54 PM] Error in SerializableProperty.TrySetValue {Sequence contains no matching element}
at System.Linq.ThrowHelper.ThrowNoMatchException()
at System.Linq.Enumerable.First[TSource](IEnumerableBarotraumaBarotraumaClientClientSourceCharactersCharacterInfo.cs:line 194
at Barotrauma.CharacterInfo.CheckDisguiseStatus(Boolean handleBuff, IdCard idCard) in BarotraumaBarotraumaSharedSharedSourceCharactersCharacterInfo.cs:line 273
at Barotrauma.SerializableProperty.TrySetValueWithoutReflection(Object parentObject, Object value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 553
at Barotrauma.SerializableProperty.TrySetValue(Object parentObject, Boolean value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 379
[12/10/2020 4:22:39 PM] Error in SerializableProperty.TrySetValue {Sequence contains no matching element}
at System.Linq.ThrowHelper.ThrowNoMatchException()
at System.Linq.Enumerable.First[TSource](IEnumerableBarotraumaBarotraumaClientClientSourceCharactersCharacterInfo.cs:line 194
at Barotrauma.CharacterInfo.CheckDisguiseStatus(Boolean handleBuff, IdCard idCard) in BarotraumaBarotraumaSharedSharedSourceCharactersCharacterInfo.cs:line 273
at Barotrauma.SerializableProperty.TrySetValueWithoutReflection(Object parentObject, Object value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 553
at Barotrauma.SerializableProperty.TrySetValue(Object parentObject, Boolean value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 379
[12/10/2020 4:22:36 PM] Error in SerializableProperty.TrySetValue {Sequence contains no matching element}
at System.Linq.ThrowHelper.ThrowNoMatchException()
at System.Linq.Enumerable.First[TSource](IEnumerableBarotraumaBarotraumaClientClientSourceCharactersCharacterInfo.cs:line 194
at Barotrauma.CharacterInfo.CheckDisguiseStatus(Boolean handleBuff, IdCard idCard) in BarotraumaBarotraumaSharedSharedSourceCharactersCharacterInfo.cs:line 273
at Barotrauma.SerializableProperty.TrySetValueWithoutReflection(Object parentObject, Object value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 553
at Barotrauma.SerializableProperty.TrySetValue(Object parentObject, Boolean value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 379
[12/10/2020 4:22:24 PM] Error in SerializableProperty.TrySetValue {Sequence contains no matching element}
at System.Linq.ThrowHelper.ThrowNoMatchException()
at System.Linq.Enumerable.First[TSource](IEnumerableBarotraumaBarotraumaClientClientSourceCharactersCharacterInfo.cs:line 194
at Barotrauma.CharacterInfo.CheckDisguiseStatus(Boolean handleBuff, IdCard idCard) in BarotraumaBarotraumaSharedSharedSourceCharactersCharacterInfo.cs:line 273
at Barotrauma.SerializableProperty.TrySetValueWithoutReflection(Object parentObject, Object value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 553
at Barotrauma.SerializableProperty.TrySetValue(Object parentObject, Boolean value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 379
[12/10/2020 4:21:57 PM] Error in SerializableProperty.TrySetValue {Sequence contains no matching element}
at System.Linq.ThrowHelper.ThrowNoMatchException()
at System.Linq.Enumerable.First[TSource](IEnumerableBarotraumaBarotraumaClientClientSourceCharactersCharacterInfo.cs:line 194
at Barotrauma.CharacterInfo.CheckDisguiseStatus(Boolean handleBuff, IdCard idCard) in BarotraumaBarotraumaSharedSharedSourceCharactersCharacterInfo.cs:line 273
at Barotrauma.SerializableProperty.TrySetValueWithoutReflection(Object parentObject, Object value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 553
at Barotrauma.SerializableProperty.TrySetValue(Object parentObject, Boolean value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 379
[12/10/2020 4:21:54 PM] Error in SerializableProperty.TrySetValue {Sequence contains no matching element}
at System.Linq.ThrowHelper.ThrowNoMatchException()
at System.Linq.Enumerable.First[TSource](IEnumerableBarotraumaBarotraumaClientClientSourceCharactersCharacterInfo.cs:line 194
at Barotrauma.CharacterInfo.CheckDisguiseStatus(Boolean handleBuff, IdCard idCard) in BarotraumaBarotraumaSharedSharedSourceCharactersCharacterInfo.cs:line 273
at Barotrauma.SerializableProperty.TrySetValueWithoutReflection(Object parentObject, Object value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 553
at Barotrauma.SerializableProperty.TrySetValue(Object parentObject, Boolean value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 379
[12/10/2020 4:21:51 PM] Error in SerializableProperty.TrySetValue {Sequence contains no matching element}
at System.Linq.ThrowHelper.ThrowNoMatchException()
at System.Linq.Enumerable.First[TSource](IEnumerableBarotraumaBarotraumaClientClientSourceCharactersCharacterInfo.cs:line 194
at Barotrauma.CharacterInfo.CheckDisguiseStatus(Boolean handleBuff, IdCard idCard) in BarotraumaBarotraumaSharedSharedSourceCharactersCharacterInfo.cs:line 273
at Barotrauma.SerializableProperty.TrySetValueWithoutReflection(Object parentObject, Object value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 553
at Barotrauma.SerializableProperty.TrySetValue(Object parentObject, Boolean value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 379
[12/10/2020 4:21:42 PM] Error in SerializableProperty.TrySetValue {Sequence contains no matching element}
at System.Linq.ThrowHelper.ThrowNoMatchException()
at System.Linq.Enumerable.First[TSource](IEnumerableBarotraumaBarotraumaClientClientSourceCharactersCharacterInfo.cs:line 194
at Barotrauma.CharacterInfo.CheckDisguiseStatus(Boolean handleBuff, IdCard idCard) in BarotraumaBarotraumaSharedSharedSourceCharactersCharacterInfo.cs:line 273
at Barotrauma.SerializableProperty.TrySetValueWithoutReflection(Object parentObject, Object value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 553
at Barotrauma.SerializableProperty.TrySetValue(Object parentObject, Boolean value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 379
[12/10/2020 3:01:30 PM] Error in SerializableProperty.TrySetValue {Sequence contains no matching element}
at System.Linq.ThrowHelper.ThrowNoMatchException()
at System.Linq.Enumerable.First[TSource](IEnumerableBarotraumaBarotraumaClientClientSourceCharactersCharacterInfo.cs:line 194
at Barotrauma.CharacterInfo.CheckDisguiseStatus(Boolean handleBuff, IdCard idCard) in BarotraumaBarotraumaSharedSharedSourceCharactersCharacterInfo.cs:line 273
at Barotrauma.SerializableProperty.TrySetValueWithoutReflection(Object parentObject, Object value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 553
at Barotrauma.SerializableProperty.TrySetValue(Object parentObject, Boolean value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 379
[12/10/2020 3:01:09 PM] Error in SerializableProperty.TrySetValue {Sequence contains no matching element}
at System.Linq.ThrowHelper.ThrowNoMatchException()
at System.Linq.Enumerable.First[TSource](IEnumerableBarotraumaBarotraumaClientClientSourceCharactersCharacterInfo.cs:line 194
at Barotrauma.CharacterInfo.CheckDisguiseStatus(Boolean handleBuff, IdCard idCard) in BarotraumaBarotraumaSharedSharedSourceCharactersCharacterInfo.cs:line 273
at Barotrauma.SerializableProperty.TrySetValueWithoutReflection(Object parentObject, Object value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 553
at Barotrauma.SerializableProperty.TrySetValue(Object parentObject, Boolean value) in BarotraumaBarotraumaSharedSharedSourceSerializationSerializableProperty.cs:line 379
[12/10/2020 2:35:57 PM] Generating an outpost for the start of the level... (Location: Sarpedon Linea, level type: LocationConnection)
[12/10/2020 2:35:33 PM] Transitioning to Sarpedon LineaUusi-Turcu (current location: Uusi-Turcu, selected location: Sarpedon Linea, leaving sub: Europan Marlin, at start: True, at end: False, transition type: LeaveLocation)
[12/10/2020 2:30:43 PM] Generating an outpost for the start of the level... (Location: Uusi-Turcu, level type: Outpost)
[12/10/2020 2:30:20 PM] Transitioning to Uusi-Turcu (current location: Uusi-Turcu, selected location: Sarpedon Linea, leaving sub: Europan Marlin, at start: True, at end: False, transition type: ReturnToPreviousLocation)
[12/10/2020 2:27:41 PM] Generating an outpost for the start of the level... (Location: Sarpedon Linea, level type: LocationConnection)
[12/10/2020 12:24:45 PM] Generating an outpost for the start of the level... (Location: Sarpedon Linea, level type: LocationConnection)
[12/10/2020 12:24:24 PM] Transitioning to Sarpedon LineaUusi-Turcu (current location: Uusi-Turcu, selected location: Sarpedon Linea, leaving sub: Kastrull, at start: True, at end: False, transition type: LeaveLocation)
[12/10/2020 12:21:34 PM] Generating an outpost for the start of the level... (Location: Uusi-Turcu, level type: Outpost)
[12/10/2020 12:21:17 PM] Transitioning to Uusi-Turcu (current location: Uusi-Turcu, selected location: Pastonia, leaving sub: Kastrull, at start: True, at end: False, transition type: ReturnToPreviousLocation)
[12/10/2020 12:20:09 PM] Generating an outpost for the start of the level... (Location: Pastonia, level type: LocationConnection)
[12/10/2020 12:20:08 PM] Generating an outpost for the end of the level... (Location: Uusi-Turcu, level type: LocationConnection)
[12/10/2020 12:19:49 PM] Transitioning to PastoniaUusi-Turcu (current location: Uusi-Turcu, selected location: Pastonia, leaving sub: Europan Marlin, at start: True, at end: False, transition type: LeaveLocation)
[12/10/2020 12:17:29 PM] Generating an outpost for the start of the level... (Location: Uusi-Turcu, level type: Outpost)
[12/10/2020 12:17:09 PM] Transitioning to Uusi-Turcu (current location: Uusi-Turcu, selected location: Pastonia, leaving sub: Europan Marlin, at start: True, at end: False, transition type: ReturnToPreviousLocation)
[12/10/2020 12:15:17 PM] Generating an outpost for the start of the level... (Location: Pastonia, level type: LocationConnection)
[12/10/2020 12:15:17 PM] Generating an outpost for the end of the level... (Location: Uusi-Turcu, level type: LocationConnection)
[12/10/2020 11:51:12 AM] Generating an outpost for the start of the level... (Location: Pastonia, level type: LocationConnection)
[12/10/2020 11:51:11 AM] Generating an outpost for the end of the level... (Location: Uusi-Turcu, level type: LocationConnection)
[12/10/2020 11:35:12 AM] Generating an outpost for the start of the level... (Location: Pastonia, level type: LocationConnection)
[12/10/2020 11:35:12 AM] Generating an outpost for the end of the level... (Location: Uusi-Turcu, level type: LocationConnection)
[12/10/2020 11:34:41 AM] LobbyMatchList: LobbiesMatching: 50
[12/10/2020 11:34:41 AM] LobbyMatchList: LobbiesMatching: 50
[12/10/2020 11:34:41 AM] SteamAPICallCompleted: AsyncCall: 15277754826920095555
Callback: 510
ParamCount: 4
[12/10/2020 11:34:41 AM] SteamRelayNetworkStatus: Avail: Current
PingMeasurementInProgress: 1
AvailNetworkConfig: Current
AvailAnyRelay: Current
DebugMsg: System.Byte[]
[12/10/2020 11:29:11 AM] WARNING: Cannot compress a texture because the dimensions are not a multiple of 4 (path: Submarines/Downloaded/[ATLAS] Tetrarch.sub, size: 600x338)
[12/10/2020 11:29:08 AM] WARNING: Cannot compress a texture because the dimensions are not a multiple of 4 (path: Submarines/Downloaded/The Stoick.sub, size: 1043x600)
[12/10/2020 11:29:06 AM] WARNING: Cannot compress a texture because the dimensions are not a multiple of 4 (path: Submarines/Downloaded/Indra.sub, size: 700x313)
[12/10/2020 11:29:06 AM] WARNING: Cannot compress a texture because the dimensions are not a multiple of 4 (path: Submarines/Downloaded/Hyperion.sub, size: 600x338)
[12/10/2020 11:29:03 AM] WARNING: Cannot compress a texture because the dimensions are not a multiple of 4 (path: Submarines/Downloaded/Bottleneck [NEW FRONTIERS].sub, size: 1440x534)
[12/10/2020 11:26:01 AM] Coroutine Barotrauma.Networking.GameClient+d__82 threw an exception: Object reference not set to an instance of an object.
at Barotrauma.Networking.RespawnManager..ctor(NetworkMember networkMember, SubmarineInfo shuttleInfo) in BarotraumaBarotraumaSharedSharedSourceNetworkingRespawnManager.cs:line 27
at Barotrauma.Networking.GameClient.StartGame(IReadMessage inc)+MoveNext() in BarotraumaBarotraumaClientClientSourceNetworkingGameClient.cs:line 0
at Barotrauma.CoroutineManager.IsDone(CoroutineHandle handle) in BarotraumaBarotraumaSharedSharedSourceCoroutineManager.cs:line 238
[12/10/2020 11:26:01 AM] The submarine "Venture" was made using an older version of the Barotrauma that used a different formula to calculate the lighting. The game automatically adjusts the lights make them look better with the new formula, but it's recommended to open the submarine in the submarine editor and make sure everything looks right after the automatic conversion.
[12/10/2020 11:25:56 AM] Task count: 0
[12/10/2020 11:25:46 AM] Generating an outpost for the end of the level... (Location: Butterdon Linea Research Facility, level type: LocationConnection)
[12/10/2020 11:21:05 AM] WARNING: Cannot compress a texture because the dimensions are not a multiple of 4 (path: Submarines/Downloaded/[ATLAS] Tetrarch.sub, size: 600x338)
[12/10/2020 11:21:03 AM] WARNING: Cannot compress a texture because the dimensions are not a multiple of 4 (path: Submarines/Downloaded/The Stoick.sub, size: 1043x600)
[12/10/2020 11:21:00 AM] WARNING: Cannot compress a texture because the dimensions are not a multiple of 4 (path: Submarines/Downloaded/Indra.sub, size: 700x313)
[12/10/2020 11:21:00 AM] WARNING: Cannot compress a texture because the dimensions are not a multiple of 4 (path: Submarines/Downloaded/Hyperion.sub, size: 600x338)
[12/10/2020 11:20:57 AM] WARNING: Cannot compress a texture because the dimensions are not a multiple of 4 (path: Submarines/Downloaded/Bottleneck [NEW FRONTIERS].sub, size: 1440x534)
[12/10/2020 11:20:28 AM] LobbyMatchList: LobbiesMatching: 50
[12/10/2020 11:20:28 AM] LobbyMatchList: LobbiesMatching: 50
[12/10/2020 11:20:28 AM] SteamAPICallCompleted: AsyncCall: 11196494022062280342
Callback: 510
ParamCount: 4
[12/10/2020 11:20:28 AM] SteamRelayNetworkStatus: Avail: Current
PingMeasurementInProgress: 1
AvailNetworkConfig: Current
AvailAnyRelay: Current
DebugMsg: System.Byte[]
[12/10/2020 11:11:04 AM] WARNING: Cannot compress a texture because the dimensions are not a multiple of 4 (path: Submarines/Downloaded/[ATLAS] Tetrarch.sub, size: 600x338)
[12/10/2020 11:11:01 AM] WARNING: Cannot compress a texture because the dimensions are not a multiple of 4 (path: Submarines/Downloaded/The Stoick.sub, size: 1043x600)
[12/10/2020 11:10:59 AM] WARNING: Cannot compress a texture because the dimensions are not a multiple of 4 (path: Submarines/Downloaded/Indra.sub, size: 700x313)
[12/10/2020 11:10:59 AM] WARNING: Cannot compress a texture because the dimensions are not a multiple of 4 (path: Submarines/Downloaded/Hyperion.sub, size: 600x338)
[12/10/2020 11:10:57 AM] (Msg) SDR RelayNetworkStatus: avail=OK config=OK anyrelay=OK (OK)
[12/10/2020 11:10:57 AM] (Msg) Ping location: sea=42+4,eat=60+6/47+4,lax=71+7/66+4,okc=108+10/86+4,ord=97+9/87+4,atl=117+11/108+4,iad=124+12/111+4,tyo=136+13,tyo1=154+15/136+13,fra=208+20/180+4,sgp=224+22/217+13,gru=255+25/234+4
[12/10/2020 11:10:57 AM] (Msg) Ping measurement completed
[12/10/2020 11:10:55 AM] (Debug) Destroying relay 'sof#1 (139.45.193.10:27015)' because initial_ping_timeout
[12/10/2020 11:10:55 AM] WARNING: Cannot compress a texture because the dimensions are not a multiple of 4 (path: Submarines/Downloaded/Bottleneck [NEW FRONTIERS].sub, size: 1440x534)
[12/10/2020 11:10:52 AM] (Debug) Destroying relay 'sof#2 (139.45.193.10:27016)' because initial_ping_timeout
[12/10/2020 11:10:50 AM] (Debug) Destroying relay 'sof#3 (139.45.193.10:27017)' because initial_ping_timeout
[12/10/2020 11:10:47 AM] (Debug) Destroying relay 'sof#5 (139.45.193.10:27019)' because initial_ping_timeout
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'syd' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'sto2' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'waw' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'sgp' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'sto' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'vie' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'maa' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'jnb' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'tyo1' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'tyo' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'bom' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'scl' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'mad' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'lim' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'lux' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'par' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'dxb' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'lhr' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'gru' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'sea' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'fra' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'okc' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'hkg' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'ord' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'ams' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'lax' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'iad' established.
[12/10/2020 11:10:45 AM] (Verbose) Communications with routing cluster 'atl' established.
[12/10/2020 11:10:44 AM] (Verbose) Communications with routing cluster 'eat' established.
[12/10/2020 11:10:44 AM] (Msg) SDR RelayNetworkStatus: avail=Attempting config=OK anyrelay=Attempting (Performing ping measurement)
[12/10/2020 11:10:44 AM] (Msg) Performing ping measurement
[12/10/2020 11:10:44 AM] (Msg) Got SDR network config. Loaded revision 285 OK
[12/10/2020 11:10:44 AM] (Warning) SDR network config fetch first attempt failed. HTTP 504. . Trying again.
[12/10/2020 11:10:25 AM] Attempting to open ALC device "OpenAL Soft on Speakers / Headphones (IDT High Definition Audio CODEC)"
[12/10/2020 11:10:22 AM] Loaded languages: English, German, French, Russian, Polish, Brazilian Portuguese, Castilian Spanish, Latinamerican Spanish, Simplified Chinese, Traditional Chinese, Japanese, Turkish, Korean
[12/10/2020 11:10:21 AM] Loaded languages: English, German, French, Russian, Polish, Brazilian Portuguese, Castilian Spanish, Latinamerican Spanish, Simplified Chinese, Traditional Chinese, Japanese, Turkish, Korean
[12/10/2020 11:10:19 AM] Logged in as DaoMuShin (SteamID STEAM_1:0:43135984)
1 source, Func
2 predicate) at Barotrauma.CharacterInfo.GetDisguisedSprites(IdCard idCard) in1 source, Func
2 predicate) at Barotrauma.CharacterInfo.GetDisguisedSprites(IdCard idCard) in1 source, Func
2 predicate) at Barotrauma.CharacterInfo.GetDisguisedSprites(IdCard idCard) in1 source, Func
2 predicate) at Barotrauma.CharacterInfo.GetDisguisedSprites(IdCard idCard) in1 source, Func
2 predicate) at Barotrauma.CharacterInfo.GetDisguisedSprites(IdCard idCard) in1 source, Func
2 predicate) at Barotrauma.CharacterInfo.GetDisguisedSprites(IdCard idCard) in1 source, Func
2 predicate) at Barotrauma.CharacterInfo.GetDisguisedSprites(IdCard idCard) in1 source, Func
2 predicate) at Barotrauma.CharacterInfo.GetDisguisedSprites(IdCard idCard) in1 source, Func
2 predicate) at Barotrauma.CharacterInfo.GetDisguisedSprites(IdCard idCard) in1 source, Func
2 predicate) at Barotrauma.CharacterInfo.GetDisguisedSprites(IdCard idCard) in1 source, Func
2 predicate) at Barotrauma.CharacterInfo.GetDisguisedSprites(IdCard idCard) inSteps To Reproduce
Version 0.11.0.9
Operating System Windows