Closed fire-bot closed 3 years ago
Here's the save, also aparently blowing up the abandoned outpost reactor doesn't get the mission complete (in this save) Dude....zip
1 & 2 fixed in https://github.com/Regalis11/Barotrauma-development/commit/569ceb61653621d878adda2f2e31c711139c59ee 3 is intentional: the length of the spires is relative to the difficulty of the level, and difficulty increases in all levels after finishing the campaign.
Tested, working correctly. Closing.
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From: LePiromano
Description A few weird things happened after entering the "second campaign loop" (finnished campaign, started again same save.) 1 every abandoned outpost is empty, no bandits, loot remains. 2 every outpost in the cold caverns is a city, some used to be natural formations which side quests i never did and still turned into outposts after campaign ending. 3_ice spires seem to be longer? (not confirmed)
Steps To Reproduce
Version v0.1300.0.0
Operating System Windows