FakeFishGames / Barotrauma

A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.
http://www.barotraumagame.com/
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(Unstable) Object reference not set to an instance of an object when selecting upgrade weapons at outpost #6004

Closed Drkriegerr closed 3 years ago

Drkriegerr commented 3 years ago

Description Exception: Object reference not set to an instance of an object. (System.NullReferenceException) Target site: Void CreateSwappableItemSlideDown(Barotrauma.GUIListBox, Int32, Barotrauma.Item, Barotrauma.Submarine) Full crash report in additional information.

Steps To Reproduce Hosted multiplayer campaign alone, custom sub with one hardpoint. Anytime I go to sub upgrade and click weapons I get this crash report.

Version Game version 0.1400.3.0 (ReleaseWindows, branch release, revision 2006eac9ac)

Additional information B72D3E5111987CA8905A40866FF4274D

Game version 0.1400.3.0 (ReleaseWindows, branch release, revision 2006eac9ac) Graphics mode: 1920x1080 (BorderlessWindowed) VSync OFF Language: English Selected content packages: Vanilla 0.9, Shipwrecks Extended, Underwater Sledge, T.I.T.A.N. power suit, [ENV] Beacons Extended, Seated Operators, Malborasek with Sound, MoreHeadgear, TC Instruments, OxyGear, Jukebox, Waistpack, Thalassophobia, TC Meme Horns, TC Guns, TC Fortunate son speaker, More Alarm Sounds, Meaningful CPR, BetterGlass, EK Gunnery, EK Utilities, EK Armory, EK Dockyard Level seed: Sermilik Loaded submarine: 1TUnstable (48035BF0576F39D5C066DCAEB7D805E0) Selected screen: Barotrauma.GameScreen SteamManager initialized Client (Round had started)

System info: Operating system: Microsoft Windows NT 10.0.19041.0 64 bit GPU name: NVIDIA GeForce GTX 1080 Display mode: {Width:1920 Height:1080 Format:Color AspectRatio:1.7777778} GPU status: Normal

Exception: Object reference not set to an instance of an object. (System.NullReferenceException) Target site: Void CreateSwappableItemSlideDown(Barotrauma.GUIListBox, Int32, Barotrauma.Item, Barotrauma.Submarine) Stack trace: at Barotrauma.UpgradeStore.CreateSwappableItemSlideDown(GUIListBox parent, Int32 slotIndex, Item item, Submarine submarine) in \Barotrauma\BarotraumaClient\ClientSource\GUI\UpgradeStore.cs:line 869 at Barotrauma.UpgradeStore.CreateSwappableItemList(GUIListBox parent, UpgradeCategory category, Submarine submarine) in \Barotrauma\BarotraumaClient\ClientSource\GUI\UpgradeStore.cs:line 825 at Barotrauma.UpgradeStore.<>c__DisplayClass45_0.b2(GUIButton , Object ) in \Barotrauma\BarotraumaClient\ClientSource\GUI\UpgradeStore.cs:line 792 at Barotrauma.UpgradeStore.b41_0(GUIComponent component, Object userData) in \Barotrauma\BarotraumaClient\ClientSource\GUI\UpgradeStore.cs:line 703 at Barotrauma.GUIListBox.Select(Int32 childIndex, Boolean force, Boolean autoScroll, Boolean takeKeyBoardFocus) in \Barotrauma\BarotraumaClient\ClientSource\GUI\GUIListBox.cs:line 841 at Barotrauma.GUIListBox.SelectNext(Boolean force, Boolean autoScroll, Boolean takeKeyBoardFocus) in \Barotrauma\BarotraumaClient\ClientSource\GUI\GUIListBox.cs:line 793 at Barotrauma.GUIListBox.Update(Single deltaTime) in \Barotrauma\BarotraumaClient\ClientSource\GUI\GUIListBox.cs:line 762 at System.Collections.Generic.List1.ForEach(Action1 action) at Barotrauma.GUI.Update(Single deltaTime) in \Barotrauma\BarotraumaClient\ClientSource\GUI\GUI.cs:line 1250 at Barotrauma.GameMain.Update(GameTime gameTime) in \Barotrauma\BarotraumaClient\ClientSource\GameMain.cs:line 986 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) in \Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 656 at Microsoft.Xna.Framework.Game.Tick() in \Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 500 at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() in \Libraries\MonoGame.Framework\Src\MonoGame.Framework\SDL\SDLGamePlatform.cs:line 92 at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) in \Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 397 at Microsoft.Xna.Framework.Game.Run() in \Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 367 at Barotrauma.Program.Main(String[] args) in \Barotrauma\BarotraumaClient\ClientSource\Program.cs:line 58

Last debug messages: [6/9/2021 9:42:56 AM] WARNING: Received a potentially invalid ENTITY_POSITION message. Entity type does not match (server entity is not an item, client entity is Barotrauma.Item). Ignoring the message... [6/9/2021 9:42:56 AM] WARNING: Received a potentially invalid ENTITY_POSITION message. Entity type does not match (server entity is not an item, client entity is Barotrauma.Item). Ignoring the message... [6/9/2021 9:42:56 AM] WARNING: Received a potentially invalid ENTITY_POSITION message. Entity type does not match (server entity is not an item, client entity is Barotrauma.Item). Ignoring the message... [6/9/2021 9:42:56 AM] WARNING: Received a potentially invalid ENTITY_POSITION message. Entity type does not match (server entity is not an item, client entity is Barotrauma.Item). Ignoring the message... [6/9/2021 9:42:55 AM] WARNING: Received a potentially invalid ENTITY_POSITION message. Entity type does not match (server entity is not an item, client entity is Barotrauma.Item). Ignoring the message... [6/9/2021 9:42:55 AM] WARNING: Received a potentially invalid ENTITY_POSITION message. Entity type does not match (server entity is not an item, client entity is Barotrauma.Item). Ignoring the message... [6/9/2021 9:42:55 AM] WARNING: Received a potentially invalid ENTITY_POSITION message. Entity type does not match (server entity is not an item, client entity is Barotrauma.Item). Ignoring the message... [6/9/2021 9:42:55 AM] WARNING: Received a potentially invalid ENTITY_POSITION message. Entity type does not match (server entity is not an item, client entity is Barotrauma.Item). Ignoring the message... [6/9/2021 9:42:55 AM] WARNING: Received a potentially invalid ENTITY_POSITION message. Entity type does not match (server entity is not an item, client entity is Barotrauma.Item). Ignoring the message... [6/9/2021 9:42:55 AM] WARNING: Received a potentially invalid ENTITY_POSITION message. Entity type does not match (server entity is not an item, client entity is Barotrauma.Item). Ignoring the message... [6/9/2021 9:42:55 AM] WARNING: Received a potentially invalid ENTITY_POSITION message. Entity type does not match (server entity is not an item, client entity is Barotrauma.Item). Ignoring the message... [6/9/2021 9:42:55 AM] WARNING: Received a potentially invalid ENTITY_POSITION message. Entity type does not match (server entity is not an item, client entity is Barotrauma.Item). Ignoring the message... [6/9/2021 9:42:55 AM] WARNING: Received a potentially invalid ENTITY_POSITION message. Entity type does not match (server entity is not an item, client entity is Barotrauma.Item). Ignoring the message... [6/9/2021 9:42:55 AM] Kriegerr [6/9/2021 9:42:55 AM] WARNING: Received a potentially invalid ENTITY_POSITION message. Entity type does not match (server entity is not an item, client entity is Barotrauma.Item). Ignoring the message... [6/9/2021 9:42:55 AM] WARNING: Received a potentially invalid ENTITY_POSITION message. Entity type does not match (server entity is not an item, client entity is Barotrauma.Item). Ignoring the message... [6/9/2021 9:42:55 AM] WARNING: Received a potentially invalid ENTITY_POSITION message. Entity type does not match (server entity is not an item, client entity is Barotrauma.Item). Ignoring the message... [6/9/2021 9:42:55 AM] WARNING: Received a potentially invalid ENTITY_POSITION message. Entity type does not match (server entity is not an item, client entity is Barotrauma.Item). Ignoring the message... [6/9/2021 9:42:55 AM] WARNING: Received a potentially invalid ENTITY_POSITION message. Entity type does not match (server entity is not an item, client entity is Barotrauma.Item). Ignoring the message... [6/9/2021 9:42:55 AM] WARNING: Received a potentially invalid ENTITY_POSITION message. Entity type does not match (server entity is not an item, client entity is Barotrauma.Item). Ignoring the message... [6/9/2021 9:42:55 AM] WARNING: Received a potentially invalid ENTITY_POSITION message. Entity type does not match (server entity is not an item, client entity is Barotrauma.Item). Ignoring the message... [6/9/2021 9:42:55 AM] WARNING: Received a potentially invalid ENTITY_POSITION message. Entity type does not match (server entity is not an item, client entity is Barotrauma.Item). Ignoring the message... [6/9/2021 9:42:52 AM] Task count: 0 [6/9/2021 9:42:49 AM] Generating an outpost for the start of the level... (Location: Sermilik Station, level type: Outpost) [6/9/2021 9:42:19 AM] Lobby created! [6/9/2021 9:42:04 AM] Loading additional location types from file 'Mods/Thalassophobia/Map/locationtypes.xml' [6/9/2021 9:41:56 AM] (Msg) SDR RelayNetworkStatus: avail=OK config=OK anyrelay=OK (OK) [6/9/2021 9:41:56 AM] (Msg) Ping location: ord=21+2,iad=26+2,atl=39+3/39+2,dfw=46+4/42+2,lax=75+7/67+2,eat=/69+6,sea=69+6/71+2,par=105+10/102+2,lhr=104+10/110+2,fra=115+11/111+2,gru=170+17/170+2,sgp=239+23/244+16 [6/9/2021 9:41:56 AM] (Msg) Ping measurement completed [6/9/2021 9:41:56 AM] (Debug) Destroying relay 'sof#5 (139.45.193.10:27019)' because initial_ping_timeout [6/9/2021 9:41:56 AM] (Debug) Destroying relay 'syd#90 (103.10.125.154:27050)' because initial_ping_timeout [6/9/2021 9:41:56 AM] (Debug) Destroying relay 'eat#74 (155.133.235.34:27050)' because initial_ping_timeout [6/9/2021 9:41:54 AM] Overriding the CPR settings with 'Mods/Meaningful CPR/Overwrite_Afflictions.xml' [6/9/2021 9:41:54 AM] Overriding an affliction or a buff with the identifier 'thal_scan' using the file 'Mods/Thalassophobia/GeneAfflictions.xml' [6/9/2021 9:41:53 AM] (Verbose) Communications with routing cluster 'sto2' established. [6/9/2021 9:41:53 AM] (Debug) Destroying relay 'syd#57 (103.10.125.154:27017)' because initial_ping_timeout [6/9/2021 9:41:53 AM] (Debug) Destroying relay 'sto2#8 (155.133.252.35:27022)' because initial_ping_timeout [6/9/2021 9:41:53 AM] (Debug) Destroying relay 'sof#4 (139.45.193.10:27018)' because initial_ping_timeout [6/9/2021 9:41:53 AM] (Debug) Destroying relay 'eat#22 (155.133.235.18:27036)' because initial_ping_timeout [6/9/2021 9:41:51 AM] (Verbose) Communications with routing cluster 'sgp' established. [6/9/2021 9:41:51 AM] (Verbose) Communications with routing cluster 'jnb' established. [6/9/2021 9:41:51 AM] (Verbose) Communications with routing cluster 'tyo1' established. [6/9/2021 9:41:51 AM] (Verbose) Communications with routing cluster 'tyo' established. [6/9/2021 9:41:51 AM] (Verbose) Communications with routing cluster 'maa' established. [6/9/2021 9:41:51 AM] (Verbose) Communications with routing cluster 'waw' established. [6/9/2021 9:41:51 AM] (Verbose) Communications with routing cluster 'vie' established. [6/9/2021 9:41:51 AM] (Verbose) Communications with routing cluster 'sto' established. [6/9/2021 9:41:51 AM] (Verbose) Communications with routing cluster 'lim' established. [6/9/2021 9:41:51 AM] (Verbose) Communications with routing cluster 'sea' established. [6/9/2021 9:41:51 AM] (Verbose) Communications with routing cluster 'scl' established. [6/9/2021 9:41:51 AM] (Verbose) Communications with routing cluster 'bom' established. [6/9/2021 9:41:51 AM] (Verbose) Communications with routing cluster 'mad' established. [6/9/2021 9:41:51 AM] (Verbose) Communications with routing cluster 'dxb' established. [6/9/2021 9:41:51 AM] (Verbose) Communications with routing cluster 'hkg' established. [6/9/2021 9:41:51 AM] (Verbose) Communications with routing cluster 'par' established. [6/9/2021 9:41:51 AM] (Verbose) Communications with routing cluster 'lhr' established. [6/9/2021 9:41:51 AM] (Verbose) Communications with routing cluster 'eze' established. [6/9/2021 9:41:51 AM] (Verbose) Communications with routing cluster 'lax' established. [6/9/2021 9:41:51 AM] (Verbose) Communications with routing cluster 'gru' established. [6/9/2021 9:41:51 AM] (Verbose) Communications with routing cluster 'ord' established. [6/9/2021 9:41:51 AM] (Verbose) Communications with routing cluster 'fra' established. [6/9/2021 9:41:51 AM] (Verbose) Communications with routing cluster 'iad' established. [6/9/2021 9:41:50 AM] (Verbose) Communications with routing cluster 'ams' established. [6/9/2021 9:41:50 AM] (Verbose) Communications with routing cluster 'dfw' established. [6/9/2021 9:41:50 AM] (Verbose) Communications with routing cluster 'atl' established. [6/9/2021 9:41:50 AM] (Msg) SDR RelayNetworkStatus: avail=Attempting config=OK anyrelay=Attempting (Performing ping measurement)

Drkriegerr commented 3 years ago

Just tested it on a sub with no hardpoints at all and got the same result.

Drkriegerr commented 3 years ago

Issue persists in latest Unstable version: Game version 0.14.4.0 (ReleaseWindows, branch release, revision 6d9bbbe023)

F61068170A890989ED8FC8FF2C63FDB7

Game version 0.14.4.0 (ReleaseWindows, branch release, revision 6d9bbbe023) Graphics mode: 1920x1080 (BorderlessWindowed) VSync OFF Language: English Selected content packages: Vanilla 0.9, Underwater Sledge, T.I.T.A.N. power suit, [ENV] Beacons Extended, Seated Operators, Malborasek with Sound, MoreHeadgear, TC Instruments, OxyGear, Jukebox, Waistpack, Thalassophobia, TC Meme Horns, TC Guns, TC Fortunate son speaker, More Alarm Sounds, Meaningful Upgrades, Meaningful CPR, BetterGlass, EK Gunnery, EK Utilities, EK Armory, EK Dockyard Level seed: Sermilik Loaded submarine: 1TUnstable (E9A05A9EFDCC93F7C1C2714B3BD1B1CB) Selected screen: Barotrauma.GameScreen SteamManager initialized Client (Round had started)

System info: Operating system: Microsoft Windows NT 10.0.19041.0 64 bit GPU name: NVIDIA GeForce GTX 1080 Display mode: {Width:1920 Height:1080 Format:Color AspectRatio:1.7777778} GPU status: Normal

Exception: Object reference not set to an instance of an object. (System.NullReferenceException) Target site: Void CreateSwappableItemSlideDown(Barotrauma.GUIListBox, Int32, Barotrauma.Item, Barotrauma.Submarine) Stack trace: at Barotrauma.UpgradeStore.CreateSwappableItemSlideDown(GUIListBox parent, Int32 slotIndex, Item item, Submarine submarine) in \Barotrauma\BarotraumaClient\ClientSource\GUI\UpgradeStore.cs:line 875 at Barotrauma.UpgradeStore.CreateSwappableItemList(GUIListBox parent, UpgradeCategory category, Submarine submarine) in \Barotrauma\BarotraumaClient\ClientSource\GUI\UpgradeStore.cs:line 831 at Barotrauma.UpgradeStore.<>c__DisplayClass45_0.b2(GUIButton , Object ) in \Barotrauma\BarotraumaClient\ClientSource\GUI\UpgradeStore.cs:line 798 at Barotrauma.UpgradeStore.b41_0(GUIComponent component, Object userData) in \Barotrauma\BarotraumaClient\ClientSource\GUI\UpgradeStore.cs:line 709 at Barotrauma.GUIListBox.Select(Int32 childIndex, Boolean force, Boolean autoScroll, Boolean takeKeyBoardFocus) in \Barotrauma\BarotraumaClient\ClientSource\GUI\GUIListBox.cs:line 830 at Barotrauma.GUIListBox.SelectNext(Boolean force, Boolean autoScroll, Boolean takeKeyBoardFocus) in \Barotrauma\BarotraumaClient\ClientSource\GUI\GUIListBox.cs:line 792 at Barotrauma.GUIListBox.Update(Single deltaTime) in \Barotrauma\BarotraumaClient\ClientSource\GUI\GUIListBox.cs:line 768 at System.Collections.Generic.List1.ForEach(Action1 action) at Barotrauma.GUI.Update(Single deltaTime) in \Barotrauma\BarotraumaClient\ClientSource\GUI\GUI.cs:line 1250 at Barotrauma.GameMain.Update(GameTime gameTime) in \Barotrauma\BarotraumaClient\ClientSource\GameMain.cs:line 986 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) in \Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 656 at Microsoft.Xna.Framework.Game.Tick() in \Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 500 at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() in \Libraries\MonoGame.Framework\Src\MonoGame.Framework\SDL\SDLGamePlatform.cs:line 92 at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) in \Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 397 at Microsoft.Xna.Framework.Game.Run() in \Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 367 at Barotrauma.Program.Main(String[] args) in \Barotrauma\BarotraumaClient\ClientSource\Program.cs:line 58

Last debug messages: [6/9/2021 11:21:54 AM] Kriegerr [6/9/2021 11:21:51 AM] Task count: 0 [6/9/2021 11:21:48 AM] Generating an outpost for the start of the level... (Location: The city of Sermilik, level type: Outpost) [6/9/2021 11:21:14 AM] Lobby created! [6/9/2021 11:17:01 AM] Loading additional location types from file 'Mods/Thalassophobia/Map/locationtypes.xml' [6/9/2021 11:16:54 AM] (Msg) SDR RelayNetworkStatus: avail=OK config=OK anyrelay=OK (OK) [6/9/2021 11:16:54 AM] (Msg) Ping location: ord=20+2,iad=37+3,atl=40+4/38+2,dfw=48+4/41+2,lax=76+7/66+2,sea=69+6/68+2,eat=/72+2,lhr=103+10,par=105+10,fra=116+11/117+2,gru=163+16/169+2,sgp=250+25/243+16 [6/9/2021 11:16:54 AM] (Msg) Ping measurement completed [6/9/2021 11:16:54 AM] (Debug) Destroying relay 'sof#4 (139.45.193.10:27018)' because initial_ping_timeout [6/9/2021 11:16:54 AM] (Debug) Destroying relay 'syd#89 (103.10.125.154:27049)' because initial_ping_timeout [6/9/2021 11:16:53 AM] (Debug) Destroying relay 'eat#25 (155.133.235.18:27039)' because initial_ping_timeout [6/9/2021 11:16:52 AM] Overriding the CPR settings with 'Mods/Meaningful CPR/Overwrite_Afflictions.xml' [6/9/2021 11:16:52 AM] Overriding an affliction or a buff with the identifier 'thal_scan' using the file 'Mods/Thalassophobia/GeneAfflictions.xml' [6/9/2021 11:16:51 AM] (Debug) Destroying relay 'syd#101 (103.10.125.154:27061)' because initial_ping_timeout [6/9/2021 11:16:51 AM] (Debug) Destroying relay 'sof#2 (139.45.193.10:27016)' because initial_ping_timeout [6/9/2021 11:16:51 AM] (Debug) Destroying relay 'eat#48 (155.133.235.34:27024)' because initial_ping_timeout [6/9/2021 11:16:49 AM] (Verbose) Communications with routing cluster 'sgp' established. [6/9/2021 11:16:49 AM] (Verbose) Communications with routing cluster 'tyo1' established. [6/9/2021 11:16:49 AM] (Verbose) Communications with routing cluster 'jnb' established. [6/9/2021 11:16:49 AM] (Verbose) Communications with routing cluster 'tyo' established. [6/9/2021 11:16:49 AM] (Verbose) Communications with routing cluster 'maa' established. [6/9/2021 11:16:49 AM] (Verbose) Communications with routing cluster 'waw' established. [6/9/2021 11:16:49 AM] (Verbose) Communications with routing cluster 'vie' established. [6/9/2021 11:16:49 AM] (Verbose) Communications with routing cluster 'sto2' established. [6/9/2021 11:16:49 AM] (Verbose) Communications with routing cluster 'sto' established. [6/9/2021 11:16:49 AM] (Verbose) Communications with routing cluster 'lim' established. [6/9/2021 11:16:49 AM] (Verbose) Communications with routing cluster 'sea' established. [6/9/2021 11:16:49 AM] (Verbose) Communications with routing cluster 'scl' established. [6/9/2021 11:16:48 AM] (Verbose) Communications with routing cluster 'mad' established. [6/9/2021 11:16:48 AM] (Verbose) Communications with routing cluster 'bom' established. [6/9/2021 11:16:48 AM] (Verbose) Communications with routing cluster 'hkg' established. [6/9/2021 11:16:48 AM] (Verbose) Communications with routing cluster 'dxb' established. [6/9/2021 11:16:48 AM] (Verbose) Communications with routing cluster 'par' established. [6/9/2021 11:16:48 AM] (Verbose) Communications with routing cluster 'lhr' established. [6/9/2021 11:16:48 AM] (Verbose) Communications with routing cluster 'eze' established. [6/9/2021 11:16:48 AM] (Verbose) Communications with routing cluster 'lax' established. [6/9/2021 11:16:48 AM] (Verbose) Communications with routing cluster 'gru' established. [6/9/2021 11:16:48 AM] (Verbose) Communications with routing cluster 'iad' established. [6/9/2021 11:16:48 AM] (Verbose) Communications with routing cluster 'ord' established. [6/9/2021 11:16:48 AM] (Verbose) Communications with routing cluster 'fra' established. [6/9/2021 11:16:48 AM] (Verbose) Communications with routing cluster 'ams' established. [6/9/2021 11:16:48 AM] (Verbose) Communications with routing cluster 'dfw' established. [6/9/2021 11:16:48 AM] (Verbose) Communications with routing cluster 'atl' established. [6/9/2021 11:16:48 AM] (Msg) SDR RelayNetworkStatus: avail=Attempting config=OK anyrelay=Attempting (Performing ping measurement) [6/9/2021 11:16:48 AM] (Msg) Performing ping measurement [6/9/2021 11:16:48 AM] (Msg) Got SDR network config. Loaded revision 319 OK [6/9/2021 11:16:48 AM] (Warning) SDR network config fetch first attempt failed. HTTP 504. . Trying again. [6/9/2021 11:16:42 AM] Attempting to open ALC device "OpenAL Soft on Headset Earphone (Corsair VOID PRO Wireless Gaming Headset)" [6/9/2021 11:16:41 AM] Loaded languages: English, German, French, Russian, Polish, Brazilian Portuguese, Castilian Spanish, Latinamerican Spanish, Simplified Chinese, Traditional Chinese, Japanese, Turkish, Korean [6/9/2021 11:16:41 AM] Loaded languages: English, German, French, Russian, Polish, Brazilian Portuguese, Castilian Spanish, Latinamerican Spanish, Simplified Chinese, Traditional Chinese, Japanese, Turkish, Korean [6/9/2021 11:16:40 AM] Logged in as Dr Krieger

Regalis11 commented 3 years ago

Fixed in https://github.com/Regalis11/Barotrauma-development/commit/e5783134e6044660b6f48ad13ff6e26883ee69cc

Rokvach commented 3 years ago

Testsed, working correctly. Closing.