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Description
Pirates aim directly at players through the submarine shell.
They have no practical way to know the position of a player, yet snipe them with unerring accuracy.
Steps To Reproduce
hide behind walls
get within gun range of pirate
get instantly zero'd in on despite having 0 LOS view
Version
0.14.6.0
Additional information
This makes for "defending" against pirate attacks extremely punishing compared to a more realistic/player-like making random hole/spray n pray until something is visible.
Consistently results in instant criticals/kills with railguns without vision through a full strength shell, and incredibly fast kills with coilguns. I don't know how they handle pulse lasers but given that those like 3 shot players in diving suits, I don't think it'd be pretty.
Description Pirates aim directly at players through the submarine shell. They have no practical way to know the position of a player, yet snipe them with unerring accuracy.
Steps To Reproduce
Version 0.14.6.0
Additional information This makes for "defending" against pirate attacks extremely punishing compared to a more realistic/player-like making random hole/spray n pray until something is visible.
Consistently results in instant criticals/kills with railguns without vision through a full strength shell, and incredibly fast kills with coilguns. I don't know how they handle pulse lasers but given that those like 3 shot players in diving suits, I don't think it'd be pretty.