Closed zhu-rengong closed 3 years ago
Tested, working correctly. Closing.
No it doesn't. On the bugfixes branch it doesn't crash because ParseContentPathFromUri uses a different method that doesn't crash with empty paths. On the dev branch it crashes. Nevertheless, the issue is not the crash. The issue is that registering the BaseUri doesn't seem to work properly, as it's empty:
Seems to be fixed now.
Tested again, didn't encounter any crashes again. Seems to be working, closing.
Description Crash when reload sprite or reset to prefab in sub-editor.
Crash Report: