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Description
Full crash to desktop upon loading into friends' server. Crash repeats every time I log in.
Steps To Reproduce
Unsure if this was the root cause, but swapped to a handheld status monitor quickly after operating a water scooter. Other than that, no idea :(
Version
Current Steam version
Additional information
Loaded submarine: Humpback (3A07AD80D2BA484CCE719246A976326F)
Selected screen: Barotrauma.GameScreen
SteamManager initialized
Client (Round had started)
System info:
Operating system: Microsoft Windows NT 10.0.18363.0 64 bit
GPU name: NVIDIA GeForce GTX 1080 Ti
Display mode: {Width:1920 Height:1080 Format:Color AspectRatio:1.7777778}
GPU status: Normal
Exception: Object reference not set to an instance of an object. (System.NullReferenceException)
Target site: Void DrawHUDBack(Microsoft.Xna.Framework.Graphics.SpriteBatch, Barotrauma.GUICustomComponent)
Stack trace:
at Barotrauma.Items.Components.MiniMap.DrawHUDBack(SpriteBatch spriteBatch, GUICustomComponent container) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Items\Components\Machines\MiniMap.cs:line 1091
at Barotrauma.GUICustomComponent.Draw(SpriteBatch spriteBatch) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\GUI\GUICustomComponent.cs:line 43
at System.Collections.Generic.List`1.ForEach(Action`1 action)
at Barotrauma.GUI.Draw(Camera cam, SpriteBatch spriteBatch) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\GUI\GUI.cs:line 333
at Barotrauma.GameScreen.Draw(Double deltaTime, GraphicsDevice graphics, SpriteBatch spriteBatch) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Screens\GameScreen.cs:line 161
at Barotrauma.GameMain.Draw(GameTime gameTime) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\GameMain.cs:line 1057
at Microsoft.Xna.Framework.Game.DoDraw(GameTime gameTime) in <DEV>\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 669
at Microsoft.Xna.Framework.Game.Tick() in <DEV>\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 508
at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() in <DEV>\Libraries\MonoGame.Framework\Src\MonoGame.Framework\SDL\SDLGamePlatform.cs:line 92
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) in <DEV>\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 397
at Microsoft.Xna.Framework.Game.Run() in <DEV>\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 367
at Barotrauma.Program.Main(String[] args) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Program.cs:line 60
Last debug messages: (player names/IDs replaced with xxx)
[11/17/2021 11:03:17 PM] xxx
[11/17/2021 11:03:17 PM] xxx
[11/17/2021 11:03:17 PM] xxx
[11/17/2021 11:03:17 PM] xxx
[11/17/2021 11:03:16 PM] xxx
[11/17/2021 11:03:16 PM] xxx
[11/17/2021 11:03:16 PM] xxx
[11/17/2021 11:03:14 PM] WARNING: Character count did not match expected character count in InitCharacters of EscortMission
[11/17/2021 11:03:12 PM] Task count: 0
[11/17/2021 11:03:08 PM] Generating an outpost for the end of the level... (Location: Sparti Linea, level type: LocationConnection)
[11/17/2021 11:03:07 PM] Generating an outpost for the start of the level... (Location: Seosu, level type: LocationConnection)
[11/17/2021 11:02:31 PM] (Msg) SDR RelayNetworkStatus: avail=OK config=OK anyrelay=OK (OK)
[11/17/2021 11:02:31 PM] (Msg) Ping location: iad=11+1,atl=26+2/24+1,ord=26+2,dfw=47+4/47+2,lax=71+7/72+2,sea=82+8/74+2,par=91+9/87+1,lhr=91+9/95+1,fra=101+10/96+1,ams=102+10/98+1,gru=149+14/154+1,sgp=260+26/246+16
[11/17/2021 11:02:31 PM] (Msg) Ping measurement completed
[11/17/2021 11:02:29 PM] (Verbose) Communications with routing cluster 'sgp' established.
[11/17/2021 11:02:29 PM] (Verbose) Communications with routing cluster 'syd' established.
[11/17/2021 11:02:29 PM] (Verbose) Communications with routing cluster 'seo' established.
[11/17/2021 11:02:29 PM] (Verbose) Communications with routing cluster 'maa' established.
[11/17/2021 11:02:29 PM] (Verbose) Communications with routing cluster 'tyo1' established.
[11/17/2021 11:02:29 PM] (Verbose) Communications with routing cluster 'jnb' established.
[11/17/2021 11:02:29 PM] (Verbose) Communications with routing cluster 'tyo' established.
[11/17/2021 11:02:29 PM] (Verbose) Communications with routing cluster 'waw' established.
[11/17/2021 11:02:29 PM] (Verbose) Communications with routing cluster 'vie' established.
[11/17/2021 11:02:29 PM] (Verbose) Communications with routing cluster 'sto2' established.
[11/17/2021 11:02:29 PM] (Verbose) Communications with routing cluster 'sto' established.
[11/17/2021 11:02:29 PM] (Verbose) Communications with routing cluster 'dxb' established.
[11/17/2021 11:02:29 PM] (Verbose) Communications with routing cluster 'bom' established.
[11/17/2021 11:02:29 PM] (Verbose) Communications with routing cluster 'hkg' established.
[11/17/2021 11:02:29 PM] (Verbose) Communications with routing cluster 'scl' established.
[11/17/2021 11:02:29 PM] (Verbose) Communications with routing cluster 'lim' established.
[11/17/2021 11:02:29 PM] (Verbose) Communications with routing cluster 'mad' established.
[11/17/2021 11:02:29 PM] (Verbose) Communications with routing cluster 'sea' established.
[11/17/2021 11:02:29 PM] (Verbose) Communications with routing cluster 'par' established.
[11/17/2021 11:02:29 PM] (Verbose) Communications with routing cluster 'eze' established.
[11/17/2021 11:02:29 PM] (Verbose) Communications with routing cluster 'lhr' established.
[11/17/2021 11:02:29 PM] (Verbose) Communications with routing cluster 'lax' established.
[11/17/2021 11:02:29 PM] (Verbose) Communications with routing cluster 'gru' established.
[11/17/2021 11:02:29 PM] (Verbose) Communications with routing cluster 'ord' established.
[11/17/2021 11:02:29 PM] (Verbose) Communications with routing cluster 'fra' established.
[11/17/2021 11:02:29 PM] (Verbose) Communications with routing cluster 'ams' established.
[11/17/2021 11:02:29 PM] (Verbose) Communications with routing cluster 'dfw' established.
[11/17/2021 11:02:28 PM] (Verbose) Communications with routing cluster 'iad' established.
[11/17/2021 11:02:28 PM] (Verbose) Communications with routing cluster 'atl' established.
[11/17/2021 11:02:28 PM] (Msg) SDR RelayNetworkStatus: avail=Attempting config=OK anyrelay=Attempting (Performing ping measurement)
[11/17/2021 11:02:28 PM] (Msg) Performing ping measurement
[11/17/2021 11:02:28 PM] (Msg) Got SDR network config. Loaded revision 351 OK
[11/17/2021 11:02:28 PM] (Warning) SDR network config fetch first attempt failed. HTTP 504. . Trying again.
[11/17/2021 11:02:22 PM] Attempting to open ALC device "OpenAL Soft on Focusrite USB (Focusrite USB Audio)"
[11/17/2021 11:02:21 PM] Loaded languages: English, German, French, Russian, Polish, Brazilian Portuguese, Castilian Spanish, Latinamerican Spanish, Simplified Chinese, Traditional Chinese, Japanese, Turkish, Korean
[11/17/2021 11:02:21 PM] Loaded languages: English, German, French, Russian, Polish, Brazilian Portuguese, Castilian Spanish, Latinamerican Spanish, Simplified Chinese, Traditional Chinese, Japanese, Turkish, Korean
[11/17/2021 11:02:20 PM] Logged in as xxx (SteamID STEAM_1:1:xxx)
Description Full crash to desktop upon loading into friends' server. Crash repeats every time I log in.
Steps To Reproduce Unsure if this was the root cause, but swapped to a handheld status monitor quickly after operating a water scooter. Other than that, no idea :(
Version Current Steam version
Additional information