Falconne / ImprovedWorkbenches

Rimworld mod to add many QoL improvements to the workbench UI.
http://steamcommunity.com/sharedfiles/filedetails/?id=935982361
GNU General Public License v3.0
22 stars 26 forks source link

1.2 compatability #87

Open Two-Tone opened 4 years ago

Two-Tone commented 4 years ago

Rimworld 1.2 is out and this is one of the few mods I have that throws any errors out the gate. For me the error is

  at ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix (System.Boolean& __result, UnityEngine.Rect butRect, UnityEngine.Texture2D tex, UnityEngine.Color baseColor, System.Boolean doMouseoverSound) [0x00005] in <50e44f50c55c4e278c4e01eea8fa4430>:0 
  at (wrapper dynamic-method) Verse.Widgets.Verse.Widgets.ButtonImage_Patch1(UnityEngine.Rect,UnityEngine.Texture2D,UnityEngine.Color,bool)
  at Verse.Widgets.ButtonImage (UnityEngine.Rect butRect, UnityEngine.Texture2D tex, System.Boolean doMouseoverSound) [0x00007] in <ebd6a2d6c8624e388709acad676da381>:0 
  at ShitRimWorldSays.Tip_Quote.Draw (UnityEngine.Rect rect) [0x00109] in <2af7c6361b284c929b20fa19921ceb39>:0 
  at ShitRimWorldSays.Patches.GameplayTipWindow_DrawWindow.Prefix (UnityEngine.Vector2 offset, System.Boolean useWindowStack) [0x00092] in <2af7c6361b284c929b20fa19921ceb39>:0 
  at (wrapper dynamic-method) Verse.GameplayTipWindow.Verse.GameplayTipWindow.DrawWindow_Patch1(UnityEngine.Vector2,bool)
  at Verse.LongEventHandler.LongEventsOnGUI () [0x001e7] in <ebd6a2d6c8624e388709acad676da381>:0 
  at (wrapper dynamic-method) Verse.Root.Verse.Root.OnGUI_Patch1(Verse.Root)
Verse.Log:Error(String, Boolean)
Verse.Root:Verse.Root.OnGUI_Patch1(Root)

But I can't see any issues it actually running.

It's also not consistent either.

Falconne commented 4 years ago

I've done a 1.2 release now, can you try that?

Two-Tone commented 4 years ago

This is probably a separate issue, something that existed in the 1.1 and earlier versions, but the only thing that is bugged as far as I can tell is copying a butcher animals bill. It'll remember the allowed/disallowed corpses, but not stuff like "do until X", pause/unpause count, etc. It just gets set to "do 1x times".

Falconne commented 4 years ago

It's a separate issue but one I didn't know about. I will investigate.

Two-Tone commented 4 years ago

Thanks!

On Fri, Aug 28, 2020, 4:42 PM Anuradha Dissanayake notifications@github.com wrote:

It's a separate issue but one I didn't know about. I will investigate.

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