FallenMoonNetwork / CanaryRecode

CanaryMod Recode Repository
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Custom NBT not saved. #76

Open spenk opened 11 years ago

spenk commented 11 years ago

when you write NBT tags on a TileEntity, lets say a chest. it will not get saved when you shut the server down. once the server is rebooted, all custom NBT tags are gone.

damagefilter commented 11 years ago

Can you verify that the NBT data is not stored along with the tile entity? It's important to know if it's failing at saving or loading the data.

That is, if it IS still failing.

ayyron-dev commented 11 years ago

@darkdiplomat is this fixed?

darkdiplomat commented 11 years ago

@somners idk, is it?

spenk commented 10 years ago

actually waiting till 1.7 comes out to test again =|

StringInt commented 10 years ago

Is this issue still discussed? I tried modifying a chests NBT and when i stopped the server the command prompt got spammed with

at net.minecraft.nbt.NBTTagCompound.a(NBTTagCompound.java:31)
at net.minecraft.nbt.NBTTagCompound.a(NBTTagCompound.java:309)
darkdiplomat commented 10 years ago

CanaryLib/Mod recode work has since migrated to https://github.com/CanaryModTeam/