Closed FalsePattern closed 7 months ago
Update: Unfortunately i could not figure out what was causing this bug even after several days of debugging, so it's going to stay for the time being.
Please also share the exact modlist you have along with any active shaderpacks, i'm trying to pinpoint the source of this bug as it never happens to me in a clean instance with forge + mixins + fplib + falsetweaks
1) Updated: this was not fastcraft, as I expected, it only increases the chance of this error appearing, and so, this can be reproduced even with one falsetweaks (+ dependencies).
method 1: 1) Install falsetweaks,falsepatternlib,unimixins 2) Create a super flat world, and start exploding TNT, there's a great chance you'll see this: https://www.veed.io/view/722ccb2b-cac2-4de1-92a5-ffbcceb9bee3?sharingWidget=true&panel=share (I had to upload it to this site again, because git does not allow me to upload videos larger than 10 MB)
method 2: 1) Install falsetweaks,falsepatternlib,unimixins,et futurum requiem. 2) Create a super flat world -> customize -> presets -> 2;46,12,70;1; 3) Enable flight 4) /tp @ ~ 2.224 ~ 5) Start flying forward, and press the run key (ctrl by default). During this, you can notice how the chunks flicker around you:
This all related to block updating.
Also, noticed that this can be fixed if B:DISABLE_BLOCKING_CHUNK_UPDATES=true
** - Mod list
Progress update, i think i have an idea what might be causing this bug, i'm working on making a test release with some of the more aggressive optimizations disabled, I will upload the file here in a few hours.
@Darek505 I've created an experimental build from the latest commit (d0550b1): https://mvn.falsepattern.com/releases/com/falsepattern/falsetweaks-mc1.7.10/2.7.0-2-gd0550b1/falsetweaks-mc1.7.10-2.7.0-2-gd0550b1.jar
Please check if the flicker still happens on this version
This version still flickers
https://github.com/FalsePattern/FalseTweaks/assets/106000018/54e29342-ad4c-4d8d-8f03-8498984edf80
The layered snow flickers seems like a different flicker bug, as it's not the entire chunk flickering, just the snow, so I moved that to a different issue.
@FalsePattern , I checked d0550b1, and both my tests seem to be successful, I can’t say for sure that the problem is fixed, since this requires longer testing, but so far everything seems to be fine
Update: It seems that 2 bug is also fixed (certain chunks were not rendered until they were updated). Also, when testing for 10 minutes, no problems with rendering were identified
Please report any cases of chunks flickering around the player here!